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Table of Contents
Artificial Intelligence for End-Users
Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD
End-User Development for Artificial Intelligence: A Systematic Literature Review
Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process
Leveraging Large Language Models for End User Website Generation
Internet of Things for End-Users
Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT
Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services
Understanding User Needs in Smart Homes and How to Fulfil Them
Privacy, Security and Society
Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts
On the User Perception of Security Risks of Trigger-Action Rules: A User Study
ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options
Designing for a Sustainable Digital Transformation: The DEA Methodology
Supporting End-User Development
Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality
How End Users Develop Point-and-Click Games
Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts
Challenges of Enabling End-Users to Develop Systems with AI
EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.
Adaptive and Adaptable Systems: Differentiating and Integrating AI and EUD
End-User Development for Artificial Intelligence: A Systematic Literature Review
Human-AI Co-Creation: Evaluating the Impact of Large-scale Text-to- Image Generative Models on the Creative Process
Leveraging Large Language Models for End User Website Generation
Internet of Things for End-Users
Defining Trigger-Action Rules via Voice: a Novel Approach for End-User Development in the IoT
Language and Temporal Aspects: A Qualitative Study on Trigger Interpretation in Trigger-Action Rules
Understanding Concepts, Methods and Tools for EndUser Control of Automations in Ecosystems of Smart Objects and Services
Understanding User Needs in Smart Homes and How to Fulfil Them
Privacy, Security and Society
Democratizing Cybersecurity in Smart Environments: Investigating the Mental Models of Novices and Experts
On the User Perception of Security Risks of Trigger-Action Rules: A User Study
ConnectivityControl: Providing Smart Home Users with Real Privacy Configuration Options
Designing for a Sustainable Digital Transformation: The DEA Methodology
Supporting End-User Development
Exploring visual languages for prototyping interactive behaviors for Tangible Virtual Reality
How End Users Develop Point-and-Click Games
Programming with Minecraft Bedrock Up: Modeling, Coding, and Computational Concepts
Challenges of Enabling End-Users to Develop Systems with AI
EUD Strategy in the Education Field for Supporting Teachers in Creating Digital Courses.