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Table of Contents
Preface
Introduction (G.Landeschi and E. Betts)
More than Modal? exploring affect, affordance, invitation and solicitation (S. Eve and M. Gillings)
The Senses and the Sacred: a multisensory and digital approach to examining an Ancient Egyptian funerary landscape (E. Sullivan)
Kinesthetic Archaeologies: digital methods and the reconstruction of movement (S. Dunn)
Exploring Fragmented data: environments, people and the senses in Virtual Reality (C. Sciuto and A. Foka).-Combining 3D visibility analysis and virtual acoustics analysis for the architectural study of ancient theatres (C. Manzett)
⁰́b8Please, touch the exhibits⁰́b9: 3D archaeology for experiential spatialization (E. Bozia) Sailing along the coast of North Etruria: ancient perceptions vs multidisciplinary coastal landscape studies (M. Pasquinucci and G. Landeschi)
Multisensory Experiences in Archaeological Landscape: sound, vision, and movement in GIS and Virtual Reality. (H. Richards-Rissetto, K. E. Primeau, D. E. Witt, and G. Goodwin)
Home-making in 17th century Amsterdam: a 3D reconstruction to investigate visual cues in the entrance hall of Pieter de Graeff (1638-1707) (C. Piccoli)
The Embodied City: a method for multisensory mapping (A.Misharina and E. Betts).
Introduction (G.Landeschi and E. Betts)
More than Modal? exploring affect, affordance, invitation and solicitation (S. Eve and M. Gillings)
The Senses and the Sacred: a multisensory and digital approach to examining an Ancient Egyptian funerary landscape (E. Sullivan)
Kinesthetic Archaeologies: digital methods and the reconstruction of movement (S. Dunn)
Exploring Fragmented data: environments, people and the senses in Virtual Reality (C. Sciuto and A. Foka).-Combining 3D visibility analysis and virtual acoustics analysis for the architectural study of ancient theatres (C. Manzett)
⁰́b8Please, touch the exhibits⁰́b9: 3D archaeology for experiential spatialization (E. Bozia) Sailing along the coast of North Etruria: ancient perceptions vs multidisciplinary coastal landscape studies (M. Pasquinucci and G. Landeschi)
Multisensory Experiences in Archaeological Landscape: sound, vision, and movement in GIS and Virtual Reality. (H. Richards-Rissetto, K. E. Primeau, D. E. Witt, and G. Goodwin)
Home-making in 17th century Amsterdam: a 3D reconstruction to investigate visual cues in the entrance hall of Pieter de Graeff (1638-1707) (C. Piccoli)
The Embodied City: a method for multisensory mapping (A.Misharina and E. Betts).