001470117 000__ 04299cam\\2200601\i\4500 001470117 001__ 1470117 001470117 003__ OCoLC 001470117 005__ 20230803003402.0 001470117 006__ m\\\\\o\\d\\\\\\\\ 001470117 007__ cr\un\nnnunnun 001470117 008__ 230708s2023\\\\sz\\\\\\ob\\\\000\0\eng\d 001470117 020__ $$a9783031329937$$qelectronic book 001470117 020__ $$a3031329937$$qelectronic book 001470117 0247_ $$a10.1007/978-3-031-32993-7$$2doi 001470117 035__ $$aSP(OCoLC)1388494599 001470117 040__ $$aEBLCP$$beng$$erda$$cEBLCP$$dGW5XE$$dYDX 001470117 049__ $$aISEA 001470117 050_4 $$aTH1098$$b.P68 2023 001470117 08204 $$a693.97$$223/eng/20230712 001470117 1001_ $$aPotseluyko, Lilia,$$eauthor. 001470117 24510 $$aPlatform based design and immersive technologies for manufacturing and assembly in offsite construction :$$bapplying extended reality and game applications to PDfMA /$$cLilia Potseluyko, Farzad Pour Rahimian, Nashwan Dawood, Faris Elghaish. 001470117 264_1 $$aCham, Switzerland :$$bSpringer,$$c[2023] 001470117 300__ $$a1 online resource (143 p.) 001470117 336__ $$atext$$btxt$$2rdacontent 001470117 337__ $$acomputer$$bc$$2rdamedia 001470117 338__ $$aonline resource$$bcr$$2rdacarrier 001470117 504__ $$aIncludes bibliographical references. 001470117 5050_ $$aIntroduction -- Literature Review -- Conceptual Framework -- Gains and Drawbacks of each XR type -- Test/Deploy/Review the developed solution -- Prototyping Virtual Showhome and design variables, metadata demonstration -- Advances of Real-Life industry Application. Discussion and Unfolding Stories -- Case study: Norscot Joinery. Before Automation and Digitalisation Company Overview -- End-User Software Testing Results -- Conclusion. 001470117 506__ $$aAccess limited to authorized users. 001470117 520__ $$aThis book explores the applications of virtual reality technologies in building design and offsite construction. Its focus is on how small and medium-sized architectural and construction practices with limited budgets and time can implement innovation through visualisation creation. Virtual reality technologies, known as empathy machines, offer a productive interaction process for clients and professionals. Gaming and simulation have already proven their efficacy in solving problems in science and business. However, the next challenge is designing data-rich virtual environments that can enhance clients' spatial understanding, simplify architect-client communications, provide customisation options, consolidate quantification, and export data directly to manufacturers' software, minimizing fragmentation across the entire building information management (BIM) lifecycle. With this book, architects and construction professionals can learn how to leverage virtual reality technologies to improve their work processes and enhance client engagement. Whether you're new to virtual reality or an experienced practitioner, this book provides valuable insights and practical tips to help you harness the power of this exciting technology. 001470117 588__ $$aDescription based on online resource; title from digital title page (viewed on July 19, 2023). 001470117 650_0 $$aBuildings, Prefabricated$$xDesign and construction$$xData processing. 001470117 650_0 $$aArtificial intelligence. 001470117 650_0 $$aVirtual reality. 001470117 655_0 $$aElectronic books. 001470117 7001_ $$aRahimian, Farzad Pour,$$eauthor. 001470117 7001_ $$aDawood, Nashwan,$$eauthor. 001470117 7001_ $$aElghaish, Faris,$$eauthor. 001470117 77608 $$iPrint version:$$aPotseluyko, Lilia$$tPlatform Based Design and Immersive Technologies for Manufacturing and Assembly in Offsite Construction$$dCham : Springer International Publishing AG,c2023$$z9783031329920 001470117 852__ $$bebk 001470117 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-031-32993-7$$zOnline Access$$91397441.1 001470117 909CO $$ooai:library.usi.edu:1470117$$pGLOBAL_SET 001470117 980__ $$aBIB 001470117 980__ $$aEBOOK 001470117 982__ $$aEbook 001470117 983__ $$aOnline 001470117 994__ $$a92$$bISE