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Front Matter
From Behavioral Analysis to Prescription
Basic Population Synthesis
Synthetic Population with Social Relationships
Architecture for Agent Decision Cycle
Evolutionary Reasoning
Knowledge Acquisition by Learning
Agent Calibration and Validation
High-Performance Computing for Computational Deliberation Experiments
Interactive Strategy Prescription
Applications for Parallel Population/Human
Ethical and Legal Issues of Parallel Population/Human
Appendix A: Convergence for Multivariate IPF
Index
IEEE Press Series on Systems Science and Engineering

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