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Service Design
Method for Assessing the Potential Impact of Changes in Software Requirements of Agile Methodologies based Projects
Validation of Items of Aspects of Interests in Quality-in-use -Stakeholder Needs of Each System Domain
Design Study of Wearable IV Pole: Service Design Perspective
Extensibility Challenges of Scientific Workflow Management Systems
The Effect of Color on the Visual Search Efficiency of Mobile Travel Service APP in Night Mode
Research on Conversational Interaction Design Strategy of Shopping APP Based on Context Awareness
Influence of Different Language Labels on Perception of Product Value
Structural Equation Modeling For The Interplay Among Consumer Engagements With Multiple Engagement Objects In Consumer's Fashion
Considerations for Health Care Services Related to the Menstrual Cycle
Dialogue-Based User Needs Extraction for Effective Service Personalization
The Impact of External Networks on Product Innovation in Social Purpose Organizations: An Empirical Research on Japanese Museums
Does Guaranteeing Anonymity in SNS Use Contribute to Regional Revitalization
Effects of Poor Visibility on Riding Anxiety in Riding a Bicycle that can be Ridden with two Infants
Wayfinding and Navigation in the Outdoors - Quantitative and Data Driven Development of Personas and Requirements for Wayfinding in Nature
Knowledge in eLearning and eEducation
Analysis of Classroom Test Results for an Error-based Problem Presentation System for Mechanics
Using Interactive Flat Panel Display for STEM Education based on SAMR Model
Analysis of Effects of Raggedy Student CG Characters in Face-to-Face Lectures and Their On-demand Streaming
Triangle Logic Recomposition Exercise for Three-Clause Argument and its Experimental Evaluation
Proposal for a Semi-Subjective Learning Support System with Operation Indices Targeting Vectors
Instructional Design of a VR-based Empathy Training
Program to Primary School Children
Classroom Practice of Code Sharing Platform to Encourage Refinement Activities
Learning Support System for Programming that Promotes Understanding of Source Code Function through Behavior Modeling
Proposal for Automatic Problem and Feedback Generation for use in Trace Learning Support Systems
Improving Educational Outcomes: Developing and Assessing Grading System (ProGrader) for Programming Courses
Development of VR Education System for Media Exchange in Cell Culture Operation
Proposal of Learning Programs Using the Senseware
Investigation of the Relationship Between Map Quality and Higher-Order Thinking in Kit-Build Concept Map
Application of the Recomposition Method to Mind Map and Experimental Verification of Learning Effect
Development of a VR Collaboration System to Support Reflection on the Learning Process of Oneself and Others
Supporting work and collaboration
Design of an Interview Script Authoring Tool for a Job Interview Training Simulator using Graph Transformations
Human Factors and Ergonomics Awareness Survey of Professional Personnel in a Large-Scale Company from the Aerospace Industry
Optimization of a Human-Machine Team for Geographic Region Digitization
Crowdsourced Argumentation Feedback for Persuasive Writing
An Online Opinion-Learning Experiment Simulating Social Interaction on Emerging Technologies: A Case Study of Genome-Edited Crops
Tasks Decomposition Approaches in Crowdsourcing Software Development
Comparison of Nature and Office Environments on Creativity - A Field Study
A Conceptual Design of Management Interface for Wireless Sensor Network System
What Affects the Success of Programmers in Query Validation Process? An Eye Tracking Study
Comparative Analysis of Manipulation Skills of Experts and Non-Experts in Cell Culture Using VR Gloves
Prototyping Process Analyzed from Dialogue and Behavior in Collaborative Design
A Study on Visual Communication with Different Conveyance under MR Remote Collaboration
Developers Foraging Behavior in Code Hosting Sites: A Gender Perspective.

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