001471608 000__ 05919cam\\2200673\i\4500 001471608 001__ 1471608 001471608 003__ OCoLC 001471608 005__ 20230908003306.0 001471608 006__ m\\\\\o\\d\\\\\\\\ 001471608 007__ cr\cn\nnnunnun 001471608 008__ 230711s2023\\\\sz\a\\\\o\\\\\101\0\eng\d 001471608 020__ $$a9783031357312$$q(electronic bk.) 001471608 020__ $$a3031357310$$q(electronic bk.) 001471608 020__ $$z9783031357305 001471608 0247_ $$a10.1007/978-3-031-35731-2$$2doi 001471608 035__ $$aSP(OCoLC)1389906663 001471608 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dN$T 001471608 049__ $$aISEA 001471608 050_4 $$aLB1028.5 001471608 08204 $$a371.3$$223/eng/20230711 001471608 1112_ $$aICBL (Conference)$$n(16th :$$d2023 :$$cHong Kong, China) 001471608 24510 $$aBlended learning : lessons learned and ways forward :$$b16th International Conference on Blended Learning, ICBL 2023, Hong Kong, China, July 17-20, 2023, proceedings /$$cChen Li, Simon K. S. Cheung, Fu Lee Wang, Angel Lu, Lam For Kwok, editors. 001471608 24630 $$aICBL 2023 001471608 264_1 $$aCham :$$bSpringer,$$c[2023] 001471608 264_4 $$c©2023 001471608 300__ $$a1 online resource (xv, 286 pages) :$$billustrations (some color). 001471608 336__ $$atext$$btxt$$2rdacontent 001471608 337__ $$acomputer$$bc$$2rdamedia 001471608 338__ $$aonline resource$$bcr$$2rdacarrier 001471608 4901_ $$aLecture notes in computer science,$$x1611-3349 ;$$v13978 001471608 500__ $$aInternational conference proceedings. 001471608 500__ $$aIncludes author index. 001471608 5050_ $$aKeynotes -- Teachers' readiness for adopting online merge offline learning in digital -- Agile-blended Learning as a Metropolitan Teaching Approach -- Collaborative approaches to research-informed practice in tertiary education -- The power of rotation: Investigating the impact of the RST model on students' deep Learning -- Smart Classroom and Digital Literacy -- Investigating the Influence of Seating Factors on Perception of the Learning Environment in Smart Classroom -- Study on the influencing factors of junior high school students' learning engagement under the smart classroom environment -- Integrating Digital Citizenship into a Primary School Course "Ethics and the Rule of Law": Necessity, Strategies and a Pilot Study -- From ICT Utilization to Student Learning Achievement: Mediation Effects of Digital Literacy and Problem- solving Ability -- Online and Distant Learning -- The Effect of Corpus-based Writing Practices on EFL learners' Lexical Diversity and Lexical Sophistication -- On the Reflection of Online Distance Instruction into Blended Teaching and Learning -- Camera shy in online synchronous class: A qualitative study in college students -- Investigating Demographics and Behavioral Engagement Associated with Online Learning Performance -- Content and Pedagogy Development for Blended Learning -- Content Development of 'Literary Tourism' within Blended Learning Concept - Case Study -- Using WPBL to Improve Engineering Undergraduates' Computational Thinking Performance in Flipped Classroom -- Cultivating Students' Creative Thinking Using Visual Narrative in an Agile Blended Learning Environment -- Key Complexities Inhibiting Design and Implementation of Adaptive-Inclusive Learning Environments -- Gamification and Interactive Learning Environment -- Research on the Practice of VR Entering the Classroom - Taking City University Students of Macau as an Example -- How Can Teachers Facilitate Computer-Supported Collaborative Learning? A Literature Review of Teacher Intervention in CSCL -- Assessing Secondary Students' Digital Literacy Using an Evidence-Centered Game Design Approach -- Museum Blended Learning through Digital Learning Platform: The Case of Smithsonian Learning Lab -- Learning Analytics and Big Data in Education -- Research on Dynamic Learning Intervention Driven by Data -- Predictive analytics for university student admission: A literature review -- Construction and Implementation of the Data-driven Flexible Teaching Model of University Courses -- Design and Effect of Guided and Adaptive Tutoring Tips for Helping School Mathematics Problems Solving. 001471608 506__ $$aAccess limited to authorized users. 001471608 520__ $$aThis book constitutes the refereed proceedings of the 16th International Conference on Blended Learning, ICBL 2023, held in Hong Kong, China, on July 17-20, 2023. The 24 papers presented in this volume were carefully reviewed and selected from 57 submissions. The papers are organized in topical sections named: smart classroom and digital literacy; online and distant learning; content and pedagogy development for blended learning; gamification and lnteractive learning snvironment; learning analytics and big data in education. 001471608 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 11, 2023). 001471608 650_0 $$aBlended learning$$vCongresses. 001471608 655_7 $$aConference papers and proceedings.$$2lcgft 001471608 655_0 $$aElectronic books. 001471608 7001_ $$aChen, Li$$c(Researcher in human-computer interaction and artificial intelligence),$$eeditor. 001471608 7001_ $$aCheung, Simon K. S.,$$eeditor. 001471608 7001_ $$aWang, Fu Lee,$$eeditor. 001471608 7001_ $$aLu, Angel,$$eeditor. 001471608 7001_ $$aKwok, Lam-for,$$eeditor. 001471608 830_0 $$aLecture notes in computer science ;$$v13978.$$x1611-3349 001471608 852__ $$bebk 001471608 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-031-35731-2$$zOnline Access$$91397441.1 001471608 909CO $$ooai:library.usi.edu:1471608$$pGLOBAL_SET 001471608 980__ $$aBIB 001471608 980__ $$aEBOOK 001471608 982__ $$aEbook 001471608 983__ $$aOnline 001471608 994__ $$a92$$bISE