001471630 000__ 06298cam\\2200697\i\4500 001471630 001__ 1471630 001471630 003__ OCoLC 001471630 005__ 20230908003307.0 001471630 006__ m\\\\\o\\d\\\\\\\\ 001471630 007__ cr\cn\nnnunnun 001471630 008__ 230712s2023\\\\sz\a\\\\o\\\\\101\0\eng\d 001471630 020__ $$a9783031359392$$q(electronic bk.) 001471630 020__ $$a3031359399$$q(electronic bk.) 001471630 020__ $$z9783031359385 001471630 0247_ $$a10.1007/978-3-031-35939-2$$2doi 001471630 035__ $$aSP(OCoLC)1390125738 001471630 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dEBLCP 001471630 049__ $$aISEA 001471630 050_4 $$aQA76.9.U83 001471630 08204 $$a005.4/37$$223/eng/20230712 001471630 1112_ $$aCCD (Conference)$$n(15th :$$d2023 :$$cCopenhagen, Denmark). 001471630 24510 $$aCross-cultural design :$$b15th International Conference, CCD 2023, held as part of the 25th International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, proceedings.$$nPart II /$$cPei-Luen Patrick Rau, editor. 001471630 24630 $$aCCD 2023 001471630 264_1 $$aCham :$$bSpringer,$$c[2023] 001471630 264_4 $$c©2023 001471630 300__ $$a1 online resource (xxii, 534 pages) :$$billustrations (chiefly color). 001471630 336__ $$atext$$btxt$$2rdacontent 001471630 337__ $$acomputer$$bc$$2rdamedia 001471630 338__ $$aonline resource$$bcr$$2rdacarrier 001471630 4901_ $$aLecture notes in computer science,$$x1611-3349 ;$$v14023 001471630 500__ $$aInternational conference proceedings. 001471630 500__ $$aIncludes author index. 001471630 5050_ $$aIntro -- Foreword -- HCI International 2023 Thematic Areas and Affiliated Conferences -- List of Conference Proceedings Volumes Appearing Before the Conference -- Preface -- 15th International Conference on Cross-Cultural Design (CCD 2023) -- HCI International 2024 Conference -- Contents - Part II -- User Experience Design in Emerging Technologies -- An Exploration of How Aesthetic Pleasure is Related in Lighting Design -- 1 Introduction -- 2 Literature Review -- 2.1 Aesthetic Pleasure and Product Appearance -- 2.2 Elements of Lighting Design that Bring Pleasure 001471630 5058_ $$a2.3 From Rational Needs to Emotional Needs -- 3 Research Methodology -- 4 Results and Discussions -- 4.1 Conjoint Analysis for Relative Importance of Each Attribute of the Products -- 4.2 Correlation Between Pleasure and Happiness -- 5 Conclusions -- References -- Effect of Editing Photos by Application on Chinese Facial Impression Perception -- 1 Introduction -- 2 Method -- 2.1 Participants -- 2.2 Experimental Materials -- 2.3 Photo Rating Experiment -- 2.4 Data Analysis -- 3 Results and Discussion -- 4 Conclusion -- References 001471630 5058_ $$aDesign Optimization of Adjustable Filter Rod Based on User Experience -- 1 Introduction -- 2 Literature Review -- 3 User Experience of Adjustable Filter Rod -- 4 Optimization Design Method of Adjustable Filter Rod Based on User Experience -- 4.1 Experimental Materials -- 4.2 Experimental Equipment -- 4.3 Participants -- 4.4 Experimental Process -- 5 Experimental Results and Analysis -- 5.1 Preliminary Scheme Design -- 5.2 Optimize Scheme Design -- 6 Conclusion -- References -- Lighting Cognition Predict Model From Physiological Signals -- A Pilot Study -- 1 Introduction -- 2 Methodology 001471630 5058_ $$a2.1 Data Collection -- 2.2 Experiment Questionnaire Validation -- 2.3 Feature Extraction -- 2.4 Feature Analysis -- 3 Result and Discussion -- 3.1 Lighting Cognition -- 3.2 Physiological Feature Selection -- 4 Conclusion -- References -- Research on User Satisfaction of Gamification Elements in Short Video Applications: A Comprehensive Method Based on Kano Model -- 1 Introduction -- 2 Related Research on Gamification Elements -- 2.1 The Discussion of Gamification Elements -- 2.2 Characteristics and Categories of Gamification Elements -- 2.3 Gamification Elements in Short Video Applications 001471630 5058_ $$a3 Design Method and Data Analysis -- 3.1 Satisfaction and Satisfaction Measurement -- 3.2 KANO Model -- 3.3 KANO Questionnaire Design and Definition of Characteristic Attributes -- 4 Results -- 4.1 KANO Model Analysis -- 4.2 Better-Worse Coefficient Analysis -- 4.3 Short Video Game Satisfaction Analysis -- 5 Discuss -- 6 Conclusion and Prospect -- Appendix 1 Classification of Gamification Elements in Short Videos -- Appendix 2 Questionnaire -- References -- Visual Attention Analytics for Individual Perception Differences and Task Load-Induced Inattentional Blindness -- 1 Introduction 001471630 506__ $$aAccess limited to authorized users. 001471630 520__ $$aThis three-volume set of CCD 2023, constitutes the refereed proceedings of the 25th International Conference on Cross-Cultural Design, CCD 2023, held as Part of the 24th International Conference, HCI International 2023, which took place in July 2023 in Copenhagen, Denmark. The total of 1578 papers and 396 posters included in the HCII 2023 proceedings volumes was carefully reviewed and selected from 7472 submissions. The papers of CCD 2023, Part II address topics related to user experience design in emerging technologies, future-focused design, as well as culturally-informed design of automated and intelligent systems. 001471630 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed July 12, 2023). 001471630 650_0 $$aHuman-computer interaction$$vCongresses. 001471630 650_0 $$aUser-centered system design$$vCongresses. 001471630 655_0 $$aElectronic books. 001471630 655_7 $$aConference papers and proceedings.$$2lcgft 001471630 7001_ $$aRau, Pei-Luen Patrick,$$eeditor. 001471630 7112_ $$aInternational Conference on Human-Computer Interaction$$n(25th :$$d2023 :$$cCopenhagen, Denmark) 001471630 830_0 $$aLecture notes in computer science ;$$v14023.$$x1611-3349 001471630 852__ $$bebk 001471630 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-3-031-35939-2$$zOnline Access$$91397441.1 001471630 909CO $$ooai:library.usi.edu:1471630$$pGLOBAL_SET 001471630 980__ $$aBIB 001471630 980__ $$aEBOOK 001471630 982__ $$aEbook 001471630 983__ $$aOnline 001471630 994__ $$a92$$bISE