Linked e-resources

Details

Artificial Intelligence in Education
Intelligent (Musical) Tutoring System: The Strategic Sense for Deep Learning?
Nurturing Artificial Intelligence Literacy in Students with Diverse Cultural Backgrounds
The Course of Precision Measurements from the Incorporation of Precision Machinery and Artificial Intelligence and the Learning Effects of its Learning Materials
Concerns about Using ChatGPT in Education
Comparing Handwriting fluency in English Language Teaching using Computer Vision Techniques
Redefining Customer Service Education in Taiwan's Convenience Store Sector: Implementing an AI-Driven Experiential Training Approach
The combination of recognition technology and artificial intelligence for questioning and clarification mechanisms to facilitate meaningful EFL writing in authentic contexts
Solving the self-regulated learning problem: Exploring the performance of ChatGPT in mathematics
Opportunities and challenges for AI-assisted qualitative data analysis: An example from collaborative problem-solving discourse data
Computational Thinking in Education
Exploring the development of a teaching model based on the TPACK framework
Cultivating Data Analyst Skills and Mindfulness in Higher Education
Students Learning Performance and Engagement in a Visual Programming Environment
Applying Computational Thinking and Formative Assessment to Enhance the Learning Performance of Students in Virtual Programming Language
Design and Framework of Learning Systems
FLINK: An Educator's Tool for Linking Inaccurate Student Records
Intercultural collaborative teaching and learning in online environments – e-quality in global media education case study
The impact of hands-on activities integrating design thinking on the creative self-efficacy and learning performance of junior high school students: A Case of Producing Solar Battery Charger
Key Principles Pertinent to User Experience Design for Conversational User Interfaces: A Conceptual Learning Model
Integrating a Chatbot and the Concepts of Grit and Growth Mindset into a Mobile Game-based Learning System
A Guiding Cooperative Learning Approach in Mobile Learning Environments
The Designing Framework of Simulation Flipped Classroom to Enhance Analytical Thinking on the Topic of the Nervous System for Grade 11 Students
Pedagogies to Innovative Technologies and Learning
Learning processes and Digital Transformation
Flipped Classroom Method in Higher Education: A case of Kazakhstan
Combining the AISAS model and online collaborative learning features to examine learners' we-intention to use health-related applications
Building a Telecollaborative Community of Practice among Pre-Service English Teachers, In-Service Teachers, and International-School Teachers
A Pilot Study of Preservice Teachers Accepting and Using Chatbots to Enhance CFL Education
Enhancing Phonetics Learning in Online Language Courses: A Counterbalanced Study on CLD and SCA Methods for Intermediate CFL Japanese Students
Pedagogy for the Digital Infants: Perspectives on Multimedia Production as Teaching Method
Effects of interactive e-books based on graduated-prompting strategies to enhance self-efficacy of medical radiologic technologists
Enhancing Mathematics Learning Outcomes through a Flipped Classroom Grouping Mechanism Informed by Self-study Habits: Utilizing iPad Screen Time Data
The Implication of Project-Based Learning with CDIO, and Team Teaching on Business-Management Course
How can we set up eye trackers in a real classroom? Using Mobile Eye Trackers to Record Learners’ Visual Attention during Learning Statistical Graphs with Different Complex Levels
Are our students ready? Students' online learning readiness in higher education post-Covid Era
Online Learning Model for Graduate Level to Support COVID-19 Pandemic
Using Massive Open Online Courses (MOOCs) to create learning spaces for quality lifelong learning for all communities through engaged scholarship (ES)
Applying Experiential Learning to Deliver Industry-ready Business Analysts
A Lecturer's perception of Blackboard support for Collaborative Learning
Two experiences of including critical thinking in Mathematics courses
Design Science Research in Information Systems as Educational Technology in Teaching and Learning Environments: A Systematic Literature Review
Engaging Company Employees in Critical Thinking through Game-Based Learning: A Qualitative Study
Learning Effectiveness of Nursing Students in OSCE Video Segmentation Combined with Digital Scoring
STEM/STEAM Education
Exploring the Learning Efficacy of Students' STEM Education from the Process of Hands-on Practical Experience
Learning Analytics Based on Streamed Log Data from a Course in Logic
The Effect of Chatbot Use on Students' Expectations and Achievement in STEM Flipped Learning Activities: A Pilot Study
Students' Patterns of Interaction with E-Books in Estonian Basic Schools: A Sequence Analysis Study
Cultivating creativity of high school students in cross-cultural learning project based on VR technology
Creating an Engaging and Immersive Environmental, Social, and Governance Learning Experience through the Metaverse
The influence of emotion in STEM activity based on Virtual Reality learning environment
Developing an Immersive Virtual Reality-Assisted Learning System to Support Scanning Electron Microscopy Learning Activities
Systematic literature review of the use of Virtual Reality in the inclusion of children with Autism Spectrum Disorders (ASD)
Application and Design of Innovative Learning Software
Tablet-Based Design Fluency Test: Taiwan Normative Data and Reliability and Validity Study
The Openstudy Academy that Stimulates the Energy of Digital Learning for the Disabled Students
Empowering Learner-Centered Instruction: Integrating ChatGPT Python API and Tinker Learning for Enhanced Creativity and Problem-Solving Skills
The Impact of AI Chatbot-based Learning on Students' Motivation in English Writing Classroom
TAM Application in Investigating the Learning Behavior of FinTech Practitioners towards Internet-only Bank during the COVID-19 Lockdown: A Case Study of LINE Bank
An Analysis of Student Perceptions of Computational Thinking in Writing Classes
The Effect of Makey Makey Combined with Tangible Learning on Marine Conservation Outcomes with Attitude, and Learning Satisfaction of Rural Elementary School Students
A Study of Virtual Skills Training on Students' Perceptions of Sense of Ownership and Sense of Agency
Enhancing English Writing Skills through Rubric-Referenced Peer Feedback and Computational Thinking: A Pilot Study
The research of elementary school students apply engineering design thinking to Scratch programming on social sustainability
The Effects of Prior Knowledge on Satisfaction and Learning Effectiveness in Using an English Vocabulary Learning System
Robot-Assisted Language Learning: A Case Study on Interdisciplinary Collaboration Design and Development Process
Exploring the Effect of Educational Games Console Programming with Task Scaffolding on Students' Learning Achievement
Metacognitive-based collaborative programming: a novel approach to enhance learning performance in programming courses
Facial AI and Data Mining-Based Testing System in the Post-Pandemic Era.

Browse Subjects

Show more subjects...

Statistics

from
to
Export