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Human-Robot Interaction
Pedestrian Interaction with a Snow Clearing Robot
Robot Collaboration and Model Reliance Based on its Trust in Human-Robot Interaction
User Experience in Large-Scale Robot Development: A Case Study of Mechanical and Software Teams
Information Visualization
BiVis: Interactive and Progressive Visualization of Billions (and Counting) Items
Modeling and Assessing User Interaction in Big Data Visualization Systems
The Effect of Teleporting versus Room-scale Walking for Interacting with Immersive Visualizations
Information Visualization and 3D Interaction
Playing with Data: An Augmented Reality Approach to Interact with Visualizations of Industrial Process Tomography
Supporting Construction and Architectural Visualization through BIM and AR/VR: A Systematic Literature Review
Through Space and Time: Spatio-Temporal Visualization of MOBA Matches
Interacting with Children
Awayvirus: A Playful and Tangible Approach to Improve Children?s Hygiene Habits in Family Education
Money from the Queen?: Exploring Children?s Ideas for Monetization in Free-to-Play Mobile Games
Motivating Children?s Engagement with Sleep Diaries through Storytelling
The Peer Data Labelling System (PDLS). A Participatory Approach to Classifying Engagement in the Classroom
WashWall: an Interactive Smart Mirror for Motivating Handwashing Among Primary School Children
Interaction with Conversational Agents I
Beyond Browser Online Shopping: Experience Attitude Towards Online 3D Shopping with Conversational Agents
Effects of Prior Experience, Gender, and Age on Trust in a Banking Chatbot with(out) Breakdown and Repair
EaseOut: A Cross-Cultural Study of the Impact of a Conversation Agent on Leaving Video Meetings Early
Interaction with Conversational Agents II
An AI chat-based solution aimed to screen Postpartum Depression
The Impact of Gender and Personality in Human-AI Teaming: the Case of Collaborative Question Answering
Empirical Grounding for the Interpretations of Natural User Interface: A Case Study on Smartpen
Methods for Evaluating Conversational Agents' Communicability, Acceptability and Accessibility Degree
Methodologies for HCI
A Review on Mood Assessment using Smartphones
A close look at Citizen Science through the HCI lens: a systematic literature review
The Gap Between UX Literacy and UX Practices in agile-UX Settings: A Case Study
Model-Based UI Design and Testing
AdaptReview: Towards Effective Video Review using Text Summaries and Concept Maps
I perform my work with my body too: integrating body representations in and with task models
Prototyping with the IVY workbench: Bridging Formal Methods and User-Centred Design
Towards automated load testing through the user interface
Montion Sickness, Stress and Risk perception in 3D Environments
?Do I Run Away??: Proximity, Stress and Discomfort in Human-Drone Interaction in Real and Virtual Environments
Sick in the Car, Sick in VR? Understanding how Real-World Susceptibility to Dizziness, Nausea, and Eye Strain Influences VR Motion Sickness
Spatial Augmented Reality in the Factory: Can In-Situ Projections Be Used to Communicate Dangers and Health Risks?
Multisensory interaction and VR experiences
Augmenting Indigenous Sm̀i Exhibition - Interactive Digital Heritage in Museum Context
Design Paradigms of 3D User Interfaces for VR Exhibitions
Multisensory Diorama: Enhancing Accessibility and Engagement in Museums
Museum Visitor Experiences based on Hyperspectral Image Data. .

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