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Introduction
aMazing Walk-through Mathematics
Architectural Models created with Mixed Reality Technologies towards a new STEAM practice
Applying prior meta-modeling knowledge to a VR model of a biological process
A systematic review of pedagogy related to mixed reality in K-12 education
Immersive Virtual Reality Classroom to transfer Learning Experience in the Secondary Science Curriculum
Exploring the Mozilla® Hubs® platform for virtual final year project exhibition
VRLE-based Teaching for Medical Students: VR-Baby
Immersive and Interactive VR for Lifting Training of Tower Cranes
Mixed Reality Applications in Tertiary Veterinary Education: A Systematic Review
Exploring Gestural Agency in Collaborative and Embodied Rates of Change Simulations
Case study of AR digital literacy intervention for students diagnosed with ADHD
Development of AR Interactive Components for Positive Behavior Interventions and Support
Framework for learning patterns and social presence in VR for learning
Security, Ethics and Privacy Issues in Remote Extended Reality for Education
An Immersive Learning Environment to Improve User Experience in Science Museums.

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