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Table of Contents
- 1. Introduction to Software Engineering for Games in Serious Contexts
Part I Topics on the Design, Maintenance, Adaptation, and Evaluation of Gameful Systems
2. User Experience Evaluation Methods for Games in Serious Contexts
3. Software Engineering for Dynamic Game Adaptation in Educational Games
4. Performance on Software Architecture Design to Serious Games for Mobile Devices
5. ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment
6. Engineering Adaptive Serious Games Using Machine Learning
Part II Topics on Experiences with Gameful Systems
7. Future Directions in Games for Serious Contexts: A Conversation About Transferability
8. Code-Venture: A Mobile Serious Game for Introductory Programming
9. Using Active Learning to Teach Software Engineering in Game Design Courses
10. A Framework for the Gamification of GUI Testing
11. Applying Leaderboards for Quality Improvement in Software Development Projects
12. Designing a Serious Game for Cybersecurity Education
13. Grand Challenges in Software Engineering for Games in Serious Contexts.
Part I Topics on the Design, Maintenance, Adaptation, and Evaluation of Gameful Systems
2. User Experience Evaluation Methods for Games in Serious Contexts
3. Software Engineering for Dynamic Game Adaptation in Educational Games
4. Performance on Software Architecture Design to Serious Games for Mobile Devices
5. ENTRUST: Co-design and Validation of a Serious Game for Assessing Clinical Decision-Making and Readiness for Entrustment
6. Engineering Adaptive Serious Games Using Machine Learning
Part II Topics on Experiences with Gameful Systems
7. Future Directions in Games for Serious Contexts: A Conversation About Transferability
8. Code-Venture: A Mobile Serious Game for Introductory Programming
9. Using Active Learning to Teach Software Engineering in Game Design Courses
10. A Framework for the Gamification of GUI Testing
11. Applying Leaderboards for Quality Improvement in Software Development Projects
12. Designing a Serious Game for Cybersecurity Education
13. Grand Challenges in Software Engineering for Games in Serious Contexts.