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Chapter 1: Introduction
Chapter 2: Where Code Executes
Chapter 3: Data Management and Ordering the Uses of Data
Chapter 4: Expressing Parallelism
Chapter 5: Error Handling
Chapter 6: Unified Shared Memory
Chapter 7: Buffers
Chapter 8: Scheduling Kernels and Data Movement
Chapter 9: Local Memory and Work-group Barriers
Chapter 10: Defining Kernels
Chapter 11: Vector and Math Arrays
Chapter 12: Device Information and Kernel Specialization
Chapter 13: Practical Tips
Chapter 14: Common Parallel Patterns
Chapter 15: Programming for GPUs
Chapter 16: Programming for CPUs
Chapter 17: Programming for FFGAs
Chapter 18: Libraries
Chapter 19: Memory Model and Atomics
Chapter 20: Backend Interoperability
Chapter 21: Migrating CUDA Code
Epilogue.

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