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Research in Education and Technology
Educational Innovation
Educational Needs and Technological Solutions
Learning Objects and Open Educational Resource
Learning Objects' Repositories
Architecture and computational solutions for teaching and learning
Massive Open Online Course (MOOC)
Mobile learning, educational television, and ubiquitous learning
Learning analytics and educational data mining
Flipped/Inverted classroom
Serious Games, Virtual, and Augmented Reality
Personalized learning, adaptability, and accessibility
Impacts of COVID-19 on education and learning processes
Management of educational institutions during the pandemic
Education and technology in the COVID-19 era.

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