001482918 000__ 03635cam\\22005177i\4500 001482918 001__ 1482918 001482918 003__ OCoLC 001482918 005__ 20231128003356.0 001482918 006__ m\\\\\o\\d\\\\\\\\ 001482918 007__ cr\cn\nnnunnun 001482918 008__ 231110s2023\\\\caua\\\\o\\\\\001\0\eng\d 001482918 019__ $$a1407277935$$a1407315004 001482918 020__ $$a9781484296660$$q(electronic bk.) 001482918 020__ $$a1484296664$$q(electronic bk.) 001482918 020__ $$z9781484296653 001482918 020__ $$z1484296656 001482918 0247_ $$a10.1007/978-1-4842-9666-0$$2doi 001482918 035__ $$aSP(OCoLC)1408960804 001482918 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dEBLCP$$dYDX$$dOCLCO 001482918 049__ $$aISEA 001482918 050_4 $$aQA76.73.G63 001482918 08204 $$a005.13/3$$223/eng/20231110 001482918 1001_ $$aModrzyk, Nicolas,$$eauthor. 001482918 24510 $$aGo crazy :$$ba fun projects-based approach to Golang programming /$$cNicolas Modrzyk. 001482918 264_1 $$aBerkeley, CA :$$bApress,$$c2023. 001482918 300__ $$a1 online resource (xix, 363 pages) :$$billustrations (some color). 001482918 336__ $$atext$$btxt$$2rdacontent 001482918 337__ $$acomputer$$bc$$2rdamedia 001482918 338__ $$aonline resource$$bcr$$2rdacarrier 001482918 500__ $$aIncludes index. 001482918 5050_ $$a1. Go to the Basics -- 2. Write a tested HTTP image generator API -- 3. Writing the basics for a 2D Game in Go -- 4. Trend Follower for Blockchain Trading -- 5. Writing a Kubernetes Operator to run EVM-compatible blockchains -- 6. Go Beyond : Connecting to C for performance boost -- 7. Alef from Plan 9. 001482918 506__ $$aAccess limited to authorized users. 001482918 520__ $$aGo beyond the basics of Go and build complete applications using open-source libraries or the Go programming language by Google. This book will take you deep into the memory lane of the Go language with crunchy details straight from outer space. The applications in this book include the framework for a 2D Go-based game, an image random generator Rest API, financial time series handling for trading, a Kubernetes operator, a Blockchain coding and more. You'll also get refreshers on Go constructs and useful code tricks to build performant projects, and develop an HTTP based cloud ready image generator. Each chapter will be organized in the following format: what the particular application looks like; requirements and user stories of our example program; an introduction to the Go libraries or frameworks used; and the actual implementation of the example program, including common pitfalls and their solutions. Go Crazy will open your eyes to a new world of practical applications for Go. After reading the book, you will be able to apply your Golang knowledge to build your own crazy projects. Free source code will be available on this book's Apress GitHub page. You will: Compile and inline other programming languages, including GPU coding. Handle Kubernetes clusters via your own operator Write Go to code against Ethereum based block chains. Write intelligent bot code to get you rich and famous. 001482918 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed November 10, 2023). 001482918 650_0 $$aGo (Computer program language) 001482918 650_6 $$aGo (Langage de programmation) 001482918 655_0 $$aElectronic books. 001482918 77608 $$iPrint version:$$aModrzyk, Nicolas$$tGo Crazy$$dBerkeley, CA : Apress L. P.,c2023$$z9781484296653 001482918 852__ $$bebk 001482918 85640 $$3Springer Nature$$uhttps://univsouthin.idm.oclc.org/login?url=https://link.springer.com/10.1007/978-1-4842-9666-0$$zOnline Access$$91397441.1 001482918 909CO $$ooai:library.usi.edu:1482918$$pGLOBAL_SET 001482918 980__ $$aBIB 001482918 980__ $$aEBOOK 001482918 982__ $$aEbook 001482918 983__ $$aOnline 001482918 994__ $$a92$$bISE