Title
HCI International 2023 -- Late breaking papers : 25th International Conference on Human-Computer Interaction, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings. Part III / Hirohiko Mori, Yumi Asahi, Adela Coman, Simona Vasilache, Matthias Rauterberg, editors.
ISBN
9783031480447 (electronic bk.)
3031480449 (electronic bk.)
9783031480430
Published
Cham : Springer, 2023.
Language
English
Description
1 online resource (xx, 472 pages) : illustrations (some color).
Item Number
10.1007/978-3-031-48044-7 doi
Call Number
QA76.9.H85
Dewey Decimal Classification
004.01/9
Summary
This seven-volume set LNCS 14054-14060 constitutes the proceedings of the 25th International Conference, HCI International 2023, in Copenhagen, Denmark, in July 2023. For the HCCII 2023 proceedings, a total of 1578 papers and 396 posters was carefully reviewed and selected from 7472 submissions. Additionally, 267 papers and 133 posters are included in the volumes of the proceedings published after the conference, as "Late Breaking Work". These papers were organized in the following topical sections: HCI Design and User Experience; Cognitive Engineering and Augmented Cognition; Cultural Issues in Design; Technologies for the Aging Population; Accessibility and Design for All; Designing for Health and Wellbeing; Information Design, Visualization, Decision-making and Collaboration; Social Media, Creative Industries and Cultural Digital Experiences; Digital Human Modeling, Ergonomics and Safety; HCI in Automated Vehicles and Intelligent Transportation; Sustainable Green Smart Cities and Smart Industry; eXtended Reality Interactions; Gaming and Gamification Experiences; Interacting with Artificial Intelligence; Security, Privacy, Trust and Ethics; Learning Technologies and Learning Experiences; eCommerce, Digital Marketing and eFinance.
Note
Includes author index.
Bibliography, etc. Note
References -- A Fuzzy Multicriteria Decision-Making Approach for Assessing the Preparedness Level for the Implementation of Logistics 4.0: A Case Study in the Food Industry -- 1 Introduction -- 2 Materials and Methods -- 2.1 Cause-Effect Analysis -- 2.2 Justification -- 2.3 Literature Review -- 3 Methodology -- 4 Results and Discussion -- 4.1 Construction of the Hierarchical Model -- 4.2 Structuring of the Multicriteria Model -- 4.3 Ranking of Food Companies Using the TOPSIS Method and Identification of Opportunities for Improvement -- 5 Conclusions and Future Works -- References
Access Note
Access limited to authorized users.
Source of Description
Online resource; title from PDF title page (SpringerLink, viewed November 29, 2023).
Series
Lecture notes in computer science ; 14056. 1611-3349
HCI Design and User Experience
Cognitive Engineering and Augmented Cognition
Cultural Issues in Design
Technologies for the Aging Population
Accessibility and Design for All
Designing for Health and Wellbeing
Information Design, Visualization, Decision-making and Collaboration
Social Media, Creative Industries and Cultural Digital Experiences
Digital Human Modeling, Ergonomics and Safety
HCI in Automated Vehicles and Intelligent Transportation
Sustainable Green Smart Cities and Smart Industry
eXtended Reality Interactions
Gaming and Gamification Experiences
Interacting with Artificial Intelligence
Security, Privacy, Trust and Ethics
Learning Technologies and Learning Experiences
eCommerce, Digital Marketing and eFinance.