TY - GEN N2 - "An exploration of the world's first stand-alone stereoscopic 3D videogame platform: how it worked, how it was perceived, and how it built on a rich tradition of entertainment media created to trick our eyes"-- AB - "An exploration of the world's first stand-alone stereoscopic 3D videogame platform: how it worked, how it was perceived, and how it built on a rich tradition of entertainment media created to trick our eyes"-- T1 - Seeing red :Nintendo's Virtual Boy / AU - Zagal, José Pablo, AU - Edwards, Benj, CN - GV1469.32 ID - 1492583 KW - Nintendo video games KW - Video games KW - 3-D video (Three-dimensional imaging) KW - Virtual reality. KW - GAMES & ACTIVITIES / Video & Mobile KW - ANTIQUES & COLLECTIBLES / Toys KW - SOCIAL SCIENCE / Media Studies SN - 9780262361842 SN - 0262361841 SN - 9780262380669 SN - 0262380668 TI - Seeing red :Nintendo's Virtual Boy / LK - https://doi.org/10.7551/mitpress/11213.001.0001?locatt=mode:legacy LK - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf UR - https://doi.org/10.7551/mitpress/11213.001.0001?locatt=mode:legacy UR - http://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf ER -