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Before red book: early video game music and technology / James Newman
Chiptune, ownership and the digital underground / Kenneth B. McAlpine
Waveform wizard: an interview with composer Junko Ozawa / Junko Ozawa, trans. Lyman Gamberton
Building relationships: the process of creating game music / Guy Michelmore
The inherent conflicts of musical interactivity in video games / Richard Stevens
The triple lock of synchronization / K. J. Donnelly
'Less music, now!' New contextual approaches to video game scoring / Rob Bridgett
Composing for independent games: the music of Kentucky Route Zero / Ben Babbitt
Music games / Michael L. Austin
Autoethnography, phenomenology and hermeneutics / Michiel Kamp
Interacting with soundscapes: music, sound effects and dialogue in video games / Elizabeth Medina-Gray
Analytical traditions and game music: Super Mario Galaxy as a case study / Steven Reale
Semiotics in game music / Iain Hart
Game-music-performance: introducing a ludomusicological theory and framework / Melanie Fritsch
A step back from reality: sound and presence in computer games and other worlds / Mark Grimshaw-Aagaard
Audio and the experience of gaming: a cognitive-emotional approach to video game sound / Dana Plank
Psychophysiological approaches to sound and music in games / Duncan Williams
Game music and identity / Chris Tonelli
Game music and history / James Cook
Open worlds: globalization, localization and video game music / William Gibbons
Female credit: excavating recognition for the Capcom sound team / Andrew Lemon and Hillegonda C. Rietveld
Pop music, economics and marketing / Andra Ivanescu
Game music beyond the games / Ryan Thompson
Producing game music concerts / Thomas Böcker, with Melanie Fritsch and Tim Summers

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