000280533 000__ 01005pam\a2200325\a\45\0 000280533 001__ 280533 000280533 005__ 20210513104412.0 000280533 008__ 020702s2003\\\\nyu\\\\\\b\\\\001\0ceng\\ 000280533 010__ $$a 2002026598 000280533 020__ $$a0375505245 (alk. paper) 000280533 035__ $$a(OCoLC)ocm50129329 000280533 035__ $$a280533 000280533 040__ $$aDLC$$cDLC 000280533 042__ $$apcc 000280533 043__ $$an-us--- 000280533 049__ $$aISEA 000280533 05000 $$aGV1469.15$$b.K87 2003 000280533 08200 $$a794.8/092/2$$aB$$221 000280533 1001_ $$aKushner, David,$$d1968- 000280533 24510 $$aMasters of Doom :$$bhow two guys created an empire and transformed pop culture /$$cDavid Kushner. 000280533 250__ $$a1st ed. 000280533 260__ $$aNew York :$$bRandom House,$$cc2003. 000280533 300__ $$axi, 335 p. ;$$c25 cm. 000280533 504__ $$aIncludes bibliographical references (p. 303-304) and index. 000280533 60010 $$aRomero, John,$$d1967- 000280533 60010 $$aCarmack, John. 000280533 650_0 $$aComputer games$$xHistory. 000280533 650_0 $$aComputer games$$xProgramming$$xHistory. 000280533 650_0 $$aComputer programmers$$zUnited States$$vBiography. 000280533 85200 $$bgen$$hGV1469.15$$i.K87$$i2003 000280533 909CO $$ooai:library.usi.edu:280533$$pGLOBAL_SET 000280533 980__ $$aBIB 000280533 980__ $$aBOOK 000280533 994__ $$aC0$$bISE