Game engine toolset development / Graham Wihlidal.
2006
QA76.76.C672 W545 2006 (Mapit)
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Items
Details
Title
Game engine toolset development / Graham Wihlidal.
Author
ISBN
1592009638 (pbk.)
Published
Boston, MA : Thomson Course Technology, 2006.
Language
English
Description
xviii, 621 pages : illustrations ; 23 cm
Item Number
9781592009633
Call Number
QA76.76.C672 W545 2006
Summary
"Developing a core foundation of tools that can be used from one project to the next is a skill that can save a tremendous amount of time and money. Although toolset development is a broad topic, this book provides you with a comprehensive set of skills designed to aid you in the development of game engine tools. Utilizing the C# language and the Microsoft .NET 2.0 Framework, you will study toolset development methodologies that will help you successfully complete your project while significantly reducing the time required for the construction phase. If you have a working knowledge of C# and the .NET Framework, then you have everything you need to begin creating your own game engine tools."
Note
Includes "Bonus Web sites chapters on web site"--P. xvi.
Includes index.
Includes index.
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