000324922 000__ 01262cam\a2200313Ka\4500 000324922 001__ 324922 000324922 005__ 20210513120547.0 000324922 008__ 040405t20042003nyu\\\\\\\\\\\000\1\eng\d 000324922 020__ $$a045121157X (pbk.) 000324922 020__ $$a9780451211576 000324922 035__ $$a(OCoLC)ocm54886669 000324922 035__ $$a324922 000324922 040__ $$aZAB$$cZAB$$dOCLCQ$$dBAKER$$dBTCTA$$dYDXCP$$dISE 000324922 043__ $$an-us-wi$$an-us-mn 000324922 049__ $$aISEA 000324922 050_4 $$aPS3620.R33$$bM66 2004 000324922 1001_ $$aTracy, P. J. 000324922 24510 $$aMonkeewrench /$$cP.J. Tracy. 000324922 2463_ $$aMonkey wrench 000324922 260__ $$aNew York :$$bSignet,$$c2004, c2003. 000324922 300__ $$a421 p. ;$$c18 cm. 000324922 520__ $$aHaunted by a series of horrifying and violent episodes in their past, Grace McBride and the oddball crew of her software company, Monkeewrench, create a computer game where the killer is always caught, where the good guys always win. But their game becomes a nightmare when someone starts duplicating the fictional murders in real life down to the last detail. 000324922 650_0 $$aComputer software industry$$vFiction. 000324922 650_0 $$aPolice$$zWisconsin$$vFiction. 000324922 650_0 $$aComputer games$$vFiction. 000324922 650_0 $$aSerial murders$$vFiction. 000324922 651_0 $$aMinneapolis (Minn.)$$vFiction. 000324922 651_0 $$aWisconsin$$vFiction. 000324922 655_7 $$aMystery fiction.$$2gsafd 000324922 85200 $$bgen$$hPS3620.R33$$iM66$$i2004 000324922 909CO $$ooai:library.usi.edu:324922$$pGLOBAL_SET 000324922 980__ $$aBIB 000324922 980__ $$aBOOK