000340259 000__ 00926cam\a2200277\a\4500 000340259 001__ 340259 000340259 005__ 20210513123614.0 000340259 008__ 090915s2010\\\\miua\\\\\b\\\\001\0\eng\\ 000340259 010__ $$a 2009038405 000340259 020__ $$a9780472070923 (alk. paper) 000340259 020__ $$a0472070924 (alk. paper) 000340259 020__ $$a9780472050925 (pbk. : alk. paper) 000340259 020__ $$a0472050923 (pbk. : alk. paper) 000340259 035__ $$a(OCoLC)ocn437115777 000340259 035__ $$a340259 000340259 040__ $$aDLC$$cDLC$$dYDX$$dYDXCP$$dBWX 000340259 049__ $$aISEA 000340259 05000 $$aGV1469.17.S63$$bM95 2010 000340259 08200 $$a794.8$$222 000340259 1001_ $$aMyers, David. 000340259 24510 $$aPlay redux :$$bthe form of computer games /$$cDavid Myers. 000340259 260__ $$aAnn Arbor :$$bThe University of Michigan Press :$$bThe University of Michigan Library,$$cc2010. 000340259 300__ $$a184 p. :$$bill. ;$$c24 cm. 000340259 504__ $$aIncludes bibliographical references and index. 000340259 650_0 $$aComputer games$$xSocial aspects. 000340259 650_0 $$aPlay$$xSocial aspects. 000340259 85200 $$bgen$$hGV1469.17.S63$$iM95$$i2010 000340259 909CO $$ooai:library.usi.edu:340259$$pGLOBAL_SET 000340259 980__ $$aBIB 000340259 980__ $$aBOOK