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Table of Contents
Introduction: the middle of Moore's law
What is user experience design and who creates it?
Interaction metaphors
Information is a material
The Whirlpool Centralpark refrigerator : the design of an accessory port
Information shadows
Clickables : toys and information shadows
Devices are service avatars
The iPod : a service avatar
Applianceness
Roomwizard : an appliance for office society
Scales of experience
Plasma poster : unifying work cultures with a digital poster
Observation and ideation
Simulation and sketching
Nabaztag, an ambiguous avatar
Augmentations and mashups
Common design challenges
From invisible computing to everyware.
What is user experience design and who creates it?
Interaction metaphors
Information is a material
The Whirlpool Centralpark refrigerator : the design of an accessory port
Information shadows
Clickables : toys and information shadows
Devices are service avatars
The iPod : a service avatar
Applianceness
Roomwizard : an appliance for office society
Scales of experience
Plasma poster : unifying work cultures with a digital poster
Observation and ideation
Simulation and sketching
Nabaztag, an ambiguous avatar
Augmentations and mashups
Common design challenges
From invisible computing to everyware.