000417702 000__ 02604cam\a22004094a\4500 000417702 001__ 417702 000417702 005__ 20210513144649.0 000417702 006__ m\\\\\\\\u\\\\\\\\ 000417702 007__ cr\cn||||||||| 000417702 008__ 060605s2006\\\\nyu\\\\\sb\\\\001\0\eng\\ 000417702 010__ $$z 2006018394 000417702 020__ $$z081479971X (cloth : alk. paper) 000417702 020__ $$z0814799728 (pbk. : alk. paper) 000417702 020__ $$z9780814799710 (cloth : alk. paper) 000417702 020__ $$z9780814799727 (pbk. : alk. paper) 000417702 035__ $$a(CaPaEBR)ebr10176208 000417702 035__ $$a(OCoLC)648248055 000417702 040__ $$aCaPaEBR$$cCaPaEBR 000417702 043__ $$an-us-ny 000417702 05014 $$aK3705.V53$$bS73 2006eb 000417702 08204 $$a343.09/944$$222 000417702 24504 $$aThe state of play$$h[electronic resource] :$$blaw, games, and virtual worlds /$$cedited by Jack M. Balkin and Beth Simone Noveck. 000417702 260__ $$aNew York :$$bNew York University Press,$$cc2006. 000417702 300__ $$aviii, 304 p. ;$$c23 cm. 000417702 4901_ $$aEx machina 000417702 504__ $$aIncludes bibliographical references (p. 289-290) and index. 000417702 5050_ $$aIntroduction / Jack M. Balkin and Beth Simone Noveck -- Virtual worlds : a primer / F. Gregory Lastowka and Dan Hunter -- Virtual worldliness / Richard A. Bartle -- Declaring the rights of players / Raph Koster -- The right to play / Edward Castronova -- Law and liberty in virtual worlds / Jack M. Balkin -- Virtual crime / F. Gregory Lastowka and Dan Hunter -- Owned! Intellectual property in the age of eBayers, gold farmers, and other enemies of the virtual state / Julian Dibbell -- Virtual power politics / James Grimmelmann -- Escaping the gilded cage : user-created content and building the metaverse / Cory Ondrejka -- There is no spoon / Yochai Benkler -- Who killed Miss Norway? / Tracy Spaight -- Who's in charge of who I am? : identity and law online / Susan P. Crawford -- Privacy and data collection in virtual worlds / Tal Zarsky -- Virtual worlds, real rules : using virtual worlds to test legal rules / Caroline Bradley and A. Michael Froomkin -- The new visual literacy : how the screen affects the law / David R. Johnson -- Democracy-- the video game : virtual worlds and the future of collective action / Beth Simone Noveck. 000417702 506__ $$aAccess limited to authorized users. 000417702 650_0 $$aComputer games$$xLaw and legislation. 000417702 650_0 $$aVirtual reality. 000417702 655_7 $$aElectronic books.$$2lcsh 000417702 7001_ $$aBalkin, J. M. 000417702 7001_ $$aNoveck, Beth Simone. 000417702 830_0 $$aEx machina. 000417702 852__ $$bebk 000417702 85640 $$3ProQuest Ebook Central Academic Complete$$uhttps://univsouthin.idm.oclc.org/login?url=http://site.ebrary.com/lib/usiricelib/Doc?id=10176208$$zOnline Access 000417702 909CO $$ooai:library.usi.edu:417702$$pGLOBAL_SET 000417702 980__ $$aEBOOK 000417702 980__ $$aBIB 000417702 982__ $$aEbook 000417702 983__ $$aOnline