000437369 000__ 03097cam\a2200421Ia\4500 000437369 001__ 437369 000437369 005__ 20210513152638.0 000437369 006__ m\\\\\\\\d\\\\\\\\ 000437369 007__ cr\cn\nnnunnun 000437369 008__ 120517s2011\\\\maua\\\\ob\\\\001\0\eng\d 000437369 010__ $$z 2010035835 000437369 019__ $$a739839201 000437369 020__ $$a9780262295369 (electronic bk.) 000437369 020__ $$z0262015331 000437369 020__ $$z9780262015332 000437369 035__ $$a(OCoLC)ocn741683775 000437369 035__ $$a(CaPaEBR)ebr10479198 000437369 035__ $$a437369 000437369 040__ $$aCaPaEBR$$cCaPaEBR 000437369 05014 $$aTR897.74$$b.M337 2011eb 000437369 08204 $$a778.5/3$$222 000437369 24504 $$aThe machinima reader$$h[electronic resource] /$$cedited by Henry Lowood and Michael Nitsche. 000437369 260__ $$aCambridge, Mass. :$$bMIT Press,$$cc2011. 000437369 300__ $$a1 online resource (x, 345 p.) :$$bill. 000437369 504__ $$aIncludes bibliographical references and index. 000437369 5050_ $$aVideo capture : machinima, documentation, and the history of virtual worlds / Henry Lowood -- From game mod to low-budget film : the evolution of machinima / Matt Kelland -- Arrested development : why machinima can't (or shouldn't) grow up / Katie Salen -- Toward a machinima studio / Friedrich Kirschner -- Image future / Lev Manovich -- Tangible narratives : emerging interfaces for digital storytelling and machinima / Ali Mazalek -- Machinima as media / Michael Nitsche -- Encoding liveness : performance and real-time rendering in machinima / David Cameron and John Carroll -- Machinima : from art object to cultural practice / Dan Pinchbeck and Ricard Gras -- Of games and gestures : machinima and the suspension of animation / Peter Knapp -- How do you solve a problem like machinima?/ Michael Pigott -- Machinimatic realism : capturing and presenting the "real world" of video games / Jeffrey Bardzell -- Undefining machinima / Erik Champion -- Everything I need to know about filmmaking I learned from playing video games : the educational promise of machinima / Matthew Thomas Payne -- Machinima and modding : pedagogic means for enhancing computer game literacy / Danny Kringiel -- Pink vs. blue : the emergence of women in machinima / Robert Jones -- Participatory fan culture and Half-life 2 machinima : a dialogue among ethnography, culture, and space / Gareth Schott and Bevin Yeatman -- Don't mess with The warriors : the politics of machinima / Matteo Bittanti. 000437369 506__ $$aAccess limited to authorized users. 000437369 520__ $$aThe first critical overview of an emerging field, with contributions from both scholars and artist-practitioners. 000437369 588__ $$aDescription based on print version record. 000437369 650_0 $$aMachinima films. 000437369 650_0 $$aDigital cinematography. 000437369 655_0 $$aElectronic books. 000437369 7001_ $$aLowood, Henry. 000437369 7001_ $$aNitsche, Michael,$$d1968- 000437369 77608 $$iPrint version:$$tMachinima reader.$$dCambridge, Mass : MIT Press, 2011$$z9780262015332$$w(DLC) 2010035835$$w(OCoLC)666573461 000437369 8520_ $$bacq 000437369 85280 $$bebk$$hProquest Ebook Central 000437369 85640 $$3ProQuest Ebook Central$$uhttps://univsouthin.idm.oclc.org/login?url=https://ebookcentral.proquest.com/lib/usiricelib-ebooks/detail.action?docID=3339254$$zOnline Access 000437369 909CO $$ooai:library.usi.edu:437369$$pGLOBAL_SET 000437369 980__ $$aEBOOK 000437369 980__ $$aBIB 000437369 982__ $$aEbook 000437369 983__ $$aOnline