000437508 000__ 03299cam\a2200349\a\4500 000437508 001__ 437508 000437508 005__ 20210513152652.0 000437508 008__ 110508s2011\\\\nyua\\\\\bc\\\001\0\eng\c 000437508 010__ $$a 2011927239 000437508 020__ $$a9780870707964 (pbk.) 000437508 020__ $$a0870707965 (pbk.) 000437508 035__ $$a(OCoLC)ocn721928452 000437508 035__ $$a437508 000437508 040__ $$aBTCTA$$beng$$cBTCTA$$dYDXCP$$dSFMMA$$dERASA$$dGZM$$dCAM$$dOCL$$dVRC$$dBWX$$dOSU$$dCDX$$dMUU$$dSINLB 000437508 042__ $$apcc 000437508 049__ $$aISEA 000437508 050_4 $$aTS171.4$$b.A58 2011 000437508 08204 $$a745.2$$222 000437508 1001_ $$aAntonelli, Paola. 000437508 24510 $$aTalk to me :$$bdesign and the communication between people and objects /$$cPaola Antonelli ; [edited by Emily Hall]. 000437508 2463_ $$aTalk to me :$$bhello world : design and the communication between people and objects 000437508 260__ $$aNew York, N.Y. :$$bMuseum of Modern Art :$$bDistributed in the U.S. and Canada by D.A.P./Distributed Art Publishers,$$cc2011. 000437508 300__ $$a207 p. :$$bcol. ill. ;$$c27 cm. 000437508 500__ $$aPublished in conjunction with an exhibition of the same name held at the Museum of Modern Art, New York, July 24-Nov. 7, 2011. 000437508 504__ $$aIncludes bibliographical references and index. 000437508 5050_ $$aTalk to me / Paola Antonelli -- Objects -- Nervous systems and anxious infrastructures / Jamer Hunt -- I'm talking to you -- Life -- Design wonder stories: when speech is golden / Alexandra Midal -- City -- Conversations with the network / Khoi Vinh -- Worlds -- Reality is plenty, thanks: twelve arguments for keeping the naked eye naked / Kevin Slavin -- Double entendre. 000437508 520__ $$a"Whether openly and actively or in subtle , subliminal ways, things talk to us. As the purpose of design has, in past decades, shifted away from mere utility toward meaning, objects and systems that were once charged only with being elegant and functional now have personalities. And thanks to the digital revolution, they have become very communicative, making our world newly interactive: a wristebad notifies us when we're getting dehydrated, animated creatures hide in the shadows of the objects on our desks, a wheat field calls out a salutation. Contemporary designers, in addition to giving objects form, function and meaning, now write the initial scripts that are the foundations for these useful and satisfying conversations. With nearly two hundred projects ranging from the microscopic to the cosmic, "Talk to Me: Design and the Communication between People and Objects" explores design's new terrain:enhancing, communicative possibilities, embodying a new balance between technology and people, bringing technological break-throughs up or down to comfortable, understandable human scale. These projects include interfaces, websites, video games, devices, tools, charts, and information systems, on topics global and personal. Whether we are hanging out in a social network or listening to a radio sneeze, we are partaking of a newly metaphysical and expressive layer of interaction that is already enriching our future." -- p [4] of cover. 000437508 650_0 $$aIndustrial design$$xSocial aspects$$vExhibitions. 000437508 650_0 $$aDesign$$xHistory$$y21st century$$vExhibitions. 000437508 650_0 $$aHuman-computer interaction$$vExhibitions. 000437508 650_0 $$aInteractive multimedia$$vExhibitions. 000437508 7102_ $$aMuseum of Modern Art (New York, N.Y.) 000437508 85200 $$bgen$$hTS171.4$$i.A58$$i2011 000437508 909CO $$ooai:library.usi.edu:437508$$pGLOBAL_SET 000437508 980__ $$aBIB 000437508 980__ $$aBOOK