000440999 000__ 01554cam\a2200409\a\4500 000440999 001__ 440999 000440999 005__ 20210513153358.0 000440999 006__ m\\\\\o\\d\\\\\\\\ 000440999 007__ cr\cnunnnunnun 000440999 008__ 100713s2011\\\\inua\\\\o\\\\\001\0\eng\d 000440999 010__ $$z 2010932454 000440999 020__ $$z9780470891667 (pbk : alk. paper) 000440999 020__ $$z0470891661 (pbk : alk. paper) 000440999 020__ $$z9781118013939 (ebk.) 000440999 020__ $$z9781118013946 (ebk.) 000440999 020__ $$z9781118015346 (e-book) 000440999 035__ $$a(CaPaEBR)ebr10441497 000440999 035__ $$a(OCoLC)696222120 000440999 040__ $$aCaPaEBR$$cCaPaEBR 000440999 05014 $$aTK5103.2$$b.R36 2011eb 000440999 1001_ $$aRandolph, Nick. 000440999 24510 $$aProfessional Windows phone 7 application development$$h[electronic resource] :$$bbuilding applications and games using Visual Studio, Silverlight, and XNA /$$cNick Randolph, Christopher Fairbairn. 000440999 250__ $$a1st ed. 000440999 260__ $$aIndianapolis, Ind. :$$bWiley Pub., Inc,$$c2011. 000440999 300__ $$a1 online resource (xxx, 594 p.) :$$bill. 000440999 4900_ $$aWrox programmer to programmer 000440999 500__ $$aIncludes index. 000440999 506__ $$aAccess limited to authorized users. 000440999 63000 $$aSilverlight (Electronic resource) 000440999 63000 $$aMicrosoft XNA (Computer file) 000440999 650_0 $$aSmartphones$$xProgramming. 000440999 650_0 $$aApplication software$$xDevelopment. 000440999 650_0 $$aElectronic books. 000440999 7001_ $$aFairbairn, Christopher. 000440999 85280 $$bebk$$hProquest Ebook Central Academic Complete 000440999 85640 $$3ProQuest Ebook Central Academic Complete$$uhttps://univsouthin.idm.oclc.org/login?url=http://site.ebrary.com/lib/usiricelib/Doc?id=10441497$$zOnline Access 000440999 909CO $$ooai:library.usi.edu:440999$$pGLOBAL_SET 000440999 980__ $$aEBOOK 000440999 980__ $$aBIB 000440999 982__ $$aEbook 000440999 983__ $$aOnline