000450067 000__ 01229cam\a2200313\a\4500 000450067 001__ 450067 000450067 005__ 20210513155224.0 000450067 006__ m\\\\\\\\d\\\\\\\\ 000450067 007__ cr\cn||||||||| 000450067 008__ 111003s2011\\\\enka\\\\s\\\\\001\0\eng\d 000450067 020__ $$z9781849690522 000450067 020__ $$z9781849690539 (e-book) 000450067 035__ $$a(CaPaEBR)ebr10496817 000450067 035__ $$a(OCoLC)759160483 000450067 040__ $$aCaPaEBR$$cCaPaEBR 000450067 05014 $$aQA76.76.C672$$bM66 2011eb 000450067 1001_ $$aMoore, Richard J. 000450067 24510 $$aUnreal development kit 3$$h[electronic resource] :$$bbeginner's guide : a fun, quick, step-by-step buide to level design and creating your own game world /$$cRichard Moore. 000450067 260__ $$aBirmingham, U.K. :$$bPackt Pub.,$$c2011. 000450067 300__ $$aiv, 241 p. :$$bill. (some col.) 000450067 500__ $$a"Learn by doing : less theory, more results"--Cover. 000450067 500__ $$aIncludes index. 000450067 506__ $$aAccess limited to authorized users. 000450067 650_0 $$aComputer games$$xProgramming. 000450067 650_0 $$aUnrealScript (Computer program language) 000450067 655_7 $$aElectronic books.$$2lcsh 000450067 852__ $$bebk 000450067 85640 $$3ProQuest Ebook Central Academic Complete$$uhttps://univsouthin.idm.oclc.org/login?url=http://site.ebrary.com/lib/usiricelib/Doc?id=10496817$$zOnline Access 000450067 909CO $$ooai:library.usi.edu:450067$$pGLOBAL_SET 000450067 980__ $$aEBOOK 000450067 980__ $$aBIB 000450067 982__ $$aEbook 000450067 983__ $$aOnline