000464602 000__ 01305cam\a2200349\a\4500 000464602 001__ 464602 000464602 005__ 20210513162510.0 000464602 006__ m\\\\\\\\d\\\\\\\\ 000464602 007__ cr\cn||||||||| 000464602 008__ 120120s2012\\\\miua\\\\ob\\\\001\0\eng\d 000464602 010__ $$z 2012001474 000464602 020__ $$z9780814334508 (pbk. : alk. paper) 000464602 020__ $$z9780814337226 (e-book) 000464602 035__ $$a(CaPaEBR)ebr10561890 000464602 035__ $$a(OCoLC)794667914 000464602 040__ $$aCaPaEBR$$cCaPaEBR 000464602 05014 $$aGV1469.3$$b.B44 2012eb 000464602 08204 $$a794.8$$223 000464602 24500 $$aBefore the crash$$h[electronic resource] :$$bearly video game history /$$cedited by Mark J. P. Wolf. 000464602 260__ $$aDetroit :$$bWayne State University Press,$$cc2012. 000464602 300__ $$axi, 255 p. :$$bill. 000464602 4901_ $$aContemporary approaches to film and media series 000464602 504__ $$aIncludes bibliographical references and index. 000464602 506__ $$aAccess limited to authorized users. 000464602 650_0 $$aVideo games$$xHistory. 000464602 650_0 $$aVideo games$$xSocial aspects. 000464602 655_7 $$aElectronic books.$$2lcsh 000464602 7001_ $$aWolf, Mark J. P. 000464602 830_0 $$aContemporary approaches to film and television series. 000464602 852__ $$bebk 000464602 85640 $$3ProQuest Ebook Central Academic Complete$$uhttps://univsouthin.idm.oclc.org/login?url=http://site.ebrary.com/lib/usiricelib/Doc?id=10561890$$zOnline Access 000464602 909CO $$ooai:library.usi.edu:464602$$pGLOBAL_SET 000464602 980__ $$aEBOOK 000464602 980__ $$aBIB 000464602 982__ $$aEbook 000464602 983__ $$aOnline