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Table of Contents
Pt. I. Refining Z Specifications. 1. An Introduction to Z. 2. Simple Refinement. 3. Data Refinement and Simulations. 4. Refinement in Z. 5. Calculating Refinements. 6. Promotion. 7. Testing and Refinement. 8. A Single Simulation Rule
Pt. II. Interfaces and Operations: ADTs Viewed in an Environment. 9. Refinement, Observation and Modification. 10. IO Refinement. 11. Weak Refinement. 12. Non-Atomic Refinement. 13. Cast Study: A Digital and Analogue Watch. 14. Further Generalisations
Pt. III. Object-Oriented Refinement. 15. An Introduction to Object-Z. 16. Refinement in Object-Z. 17. Class Refinement
Pt. IV. Modelling State and Behaviour. 18. Combining CSP and Object-Z. 19. Refining CSP and Object-Z Specifications.
Pt. II. Interfaces and Operations: ADTs Viewed in an Environment. 9. Refinement, Observation and Modification. 10. IO Refinement. 11. Weak Refinement. 12. Non-Atomic Refinement. 13. Cast Study: A Digital and Analogue Watch. 14. Further Generalisations
Pt. III. Object-Oriented Refinement. 15. An Introduction to Object-Z. 16. Refinement in Object-Z. 17. Class Refinement
Pt. IV. Modelling State and Behaviour. 18. Combining CSP and Object-Z. 19. Refining CSP and Object-Z Specifications.