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1 Introduction
2 The necessary instruments in brief
Part I Playing deciding planning: A modeling warm-up
3 Game theory
4 Group decisions
5 Schedules
6 Wiener processes
Part II Traffic on highways and data highways: A trip through the simulation pipeline
7 Macroscopic simulation of traffic
8 Microscopic simulation of traffic
9 Stochastic traffic simulations
Part III Dynamic systems: Cause, effect and interaction
10 Population dynamics
11 Controllers
12 Chaos theory
Part IV Physics on the computer: The switch to number crunchers
13 Molecular dynamics
14 Thermal conduction
15 Fluid mechanics
16 Global illumination in computer graphics
Closing remarks
Bibliography
Index.

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