000696229 000__ 04976cam\a2200457Ii\4500 000696229 001__ 696229 000696229 005__ 20230306135644.0 000696229 006__ m\\\\\o\\d\\\\\\\\ 000696229 007__ cr\cnu---unuuu 000696229 008__ 140106s2014\\\\sz\a\\\\o\\\\\000\0\eng\d 000696229 020__ $$a9783319019529 $$qelectronic book 000696229 020__ $$a331901952X $$qelectronic book 000696229 020__ $$z9783319019512 000696229 0247_ $$a10.1007/978-3-319-01952-9$$2doi 000696229 035__ $$aSP(OCoLC)ocn867547430 000696229 035__ $$aSP(OCoLC)867547430 000696229 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dYDXCP$$dN$T$$dCOO$$dIDEBK 000696229 049__ $$aISEA 000696229 050_4 $$aHM24 000696229 08204 $$a301.0285$$223 000696229 24500 $$aPerspectives on culture and agent-based simulations$$h[electronic resource] :$$bintegrating cultures /$$cVirginia Dignum, Frank Dignum, editors. 000696229 264_1 $$aCham :$$bSpringer,$$c2014. 000696229 300__ $$a1 online resource (vi, 249 pages) :$$billustrations. 000696229 336__ $$atext$$btxt$$2rdacontent 000696229 337__ $$acomputer$$bc$$2rdamedia 000696229 338__ $$aonline resource$$bcr$$2rdacarrier 000696229 4901_ $$aStudies in the Philosophy of Sociality ;$$vvolume 3 000696229 5050_ $$aChapter 1. Integrating Cultures: An Introduction; Virginia Dignum and Frank Dignum -- Chapter 2. Modelling Culture with Complex, Multi-dimensional, Multi-agent Systems; Alexis Morris, William Ross, Hadi Hosseini and Mihaela Ulieru -- Chapter 3. Cross-validation of Gaming Simulation and Multi-agent Simulation; Gert Jan Hofstede , Catholijn M. Jonker, and Tim Verwaart -- Chapter 4. Modelling Culture through Social Activities; Ruben Fuentes-Fernandez, Jorge J. Gomez-Sanz, and Juan Pavan -- Chapter 5. Cultural Integration and Differentiation in Groups and Organisations; Michael Mas, Andreas Flache, and James A. Kitts -- Chapter 6. Modelling and Analysis of Safety Culture of Air Traffic Organizations in the National Culture Context; Alexei Sharpanskykh and Sybert H. Stroeve -- Chapter 7. Monolingual Biases in Simulations of Cultural Transmission; Sean Roberts -- Chapter 8. Towards Agent-Based Models of Cultural Dynamics: A Case of Stereotypes; Jens Pfau, Yoshihisa Kashima and Liz Sonenberg -- Chapter 9. Matching and Mismatching Social Contexts; Bruce Edmonds -- Chapter 10. The Role of Stability in Cultural Evolution: Innovation and Conformity in Implicit Knowledge Discovery; Joanna J. Bryson -- Chapter 11. Socially-Oriented Requirements Engineering - Software Engineering Meets Ethnography; Sonja Pedell, Tim Miller, Frank Vetere, Leon Sterling and Steve Howard -- Chapter 12. Cultural Broker Agents: A Framework for Managing Cultural Misunderstandings; Omar Gonzalez, Jean-Paul Barthes, and Felix Ramos -- Chapter 13. Culture Driven Game Design Method: Adapting serious games to the players' culture; C.J. Meershoek, R. Kortmann, S.A. Meijer, E. Subrahmanian and A. Verbraeck. 000696229 506__ $$aAccess limited to authorized users. 000696229 520__ $$aThis volume analyses, from a computational point of view, how culture may arise, develop and evolve through time. The four sections in this book examine and analyse the modelling of culture, group and organisation culture, culture simulation, and culture-sensitive technology design. Different research disciplines have different perspectives on culture, making it difficult to compare and integrate different concepts and models of culture. By taking a computational perspective this book nevertheless enables the integration of concepts that play a role in culture, even though they might originate from different disciplines. Culture is usually regarded as something vague and qualitative and thus difficult to deal with in a computational and formal setting. Taking a computational approach to culture thus encompasses a twofold risk: taking a too simplistic approach to cultural influence on behaviour; or trying to capture too much, hence not leading to useful computational tools. However, the approaches and insights in this collection show how different perspectives by leading researchers described in thirteen chapters still can form a coherent picture. The book thus illustrates the potential of using computing systems to better understand culture. By describing methods, theories and concrete application results about the integration of cultural aspects into computer systems, this book provides inspiration to researchers of all disciplines alike and presents the start of an interdisciplinary dialogue on culture. 000696229 588__ $$aDescription based on online resource; title from PDF title page (SpringerLink, viewed November 18, 2013). 000696229 650_0 $$aSociology$$xData processing. 000696229 650_0 $$aIntelligent agents (Computer software) 000696229 650_0 $$aComputers$$xSocial aspects. 000696229 7001_ $$aDignum, Virginia,$$eeditor of compilation. 000696229 7001_ $$aDignum, Frank,$$d1961-,$$eeditor of compilation. 000696229 830_0 $$aStudies in the philosophy of sociality ;$$vv.3. 000696229 85280 $$bebk$$hSpringerLink 000696229 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://dx.doi.org/10.1007/978-3-319-01952-9$$zOnline Access 000696229 909CO $$ooai:library.usi.edu:696229$$pGLOBAL_SET 000696229 980__ $$aEBOOK 000696229 980__ $$aBIB 000696229 982__ $$aEbook 000696229 983__ $$aOnline 000696229 994__ $$a92$$bISE