Two-person zero-sum games [electronic resource] / Alan Washburn.
2014
QA269
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Details
Title
Two-person zero-sum games [electronic resource] / Alan Washburn.
Author
Washburn, Alan R., author.
Edition
Fourth edition.
ISBN
9781461490500 electronic book
1461490502 electronic book
9781461490494
1461490502 electronic book
9781461490494
Published
New York : Springer, 2014.
Language
English
Description
1 online resource.
Item Number
10.1007/978-1-4614-9050-0 doi
Call Number
QA269
Dewey Decimal Classification
519.3
Summary
Two-person zero-sum game theory deals with situations that are perfectly competitivethere are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach. Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.
Bibliography, etc. Note
Includes bibliographical references and index.
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Series
International series in operations research & management science ; v. 201.
Available in Other Form
Two-person zero-sum games.
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Online Access
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Table of Contents
Single Person Background
Maxmin Versus Minmax
Matrix Games
Markov (Multistage) Games
Games with a Continuum of Strategies
Blotto Games
Network Interdiction
Search Games
Miscellaneous Games.
Maxmin Versus Minmax
Matrix Games
Markov (Multistage) Games
Games with a Continuum of Strategies
Blotto Games
Network Interdiction
Search Games
Miscellaneous Games.