000697381 000__ 03227cam\a2200493Ki\4500 000697381 001__ 697381 000697381 005__ 20230306135735.0 000697381 006__ m\\\\\o\\d\\\\\\\\ 000697381 007__ cr\cnunnnunnun 000697381 008__ 140327s2014\\\\caua\\\\o\\\\\000\0\eng\d 000697381 019__ $$a875668776 000697381 020__ $$a9781430257448$$qelectronic book 000697381 020__ $$a143025744X$$qelectronic book 000697381 020__ $$z9781430257431 000697381 0247_ $$a10.1007/978-1-4302-5744-8$$2doi 000697381 035__ $$aSP(OCoLC)ocn874912131 000697381 035__ $$aSP(OCoLC)874912131$$z(OCoLC)875668776 000697381 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dGW5XE$$dUMI$$dYDXCP$$dCOO$$dIDEBK$$dB24X7 000697381 049__ $$aISEA 000697381 050_4 $$aQA76.76.O63 000697381 08204 $$a005.1$$223 000697381 1001_ $$aKnott, Matthew,$$eauthor. 000697381 24510 $$aBeginning Xcode$$h[electronic resource] /$$cMatthew Knott. 000697381 264_1 $$aBerkeley, CA :$$bApress,$$c2014. 000697381 264_2 $$aNew York, NY :$$bDistributed to the book trade worldwide by Springer, 000697381 264_4 $$c©2014 000697381 300__ $$a1 online resource (xvii, 514 pages) :$$billustrations 000697381 336__ $$atext$$btxt$$2rdacontent 000697381 337__ $$acomputer$$bc$$2rdamedia 000697381 338__ $$aonline resource$$bcr$$2rdacarrier 000697381 506__ $$aAccess limited to authorized users. 000697381 520__ $$aXcode is Apple's Integrated Development Environment (IDE), Interface Builder, and other tools for helping app developers and coders to build iPhone and iPad apps more efficiently and quickly. Beginning Xcode aims to get you up and running with Apple's latest Xcode 5 and includes a wide variety of exciting projects to build. So, if you have some programming experience with iOS SDK and Objective-C, but want a more in depth tutorial on Xcode, then Beginning Xcode is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 5, to complement the latest iOS 7 SDK. You'll learn: ? How to build iOS apps using the latest Xcode ? How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more ? How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control ? How to take advantage of Xcode's vast libraries, frameworks and bundles ? How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies ? How to share your app using organizer, localization, auto layout, and more By the end of this book, you'll have all of the skills and a variety of examples to draw from to get your very first app out the door using Xcode. Maybe, you'll even sell it on Apple iTunes App Store. 000697381 588__ $$aDescription based on online resource; title from PDF title page (SpringerLink, viewed March 17, 2014). 000697381 588__ $$aDescription based on print version record. 000697381 63000 $$aXcode. 000697381 650_0 $$aApplication software$$xDevelopment. 000697381 650_0 $$aMacintosh (Computer) 000697381 650_0 $$aiPhone (Smartphone)$$xProgramming. 000697381 650_0 $$aiPad (Computer)$$xProgramming. 000697381 77608 $$iPrint version:$$aKnott, Matthew, author.$$tBeginning Xcode$$z9781430257431$$w(OCoLC)874119083 000697381 85280 $$bebk$$hSpringerLink 000697381 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://dx.doi.org/10.1007/978-1-4302-5744-8$$zOnline Access 000697381 909CO $$ooai:library.usi.edu:697381$$pGLOBAL_SET 000697381 980__ $$aEBOOK 000697381 980__ $$aBIB 000697381 982__ $$aEbook 000697381 983__ $$aOnline 000697381 994__ $$a92$$bISE