000697922 000__ 03006cam\a2200505Ki\4500 000697922 001__ 697922 000697922 005__ 20230306135803.0 000697922 006__ m\\\\\o\\d\\\\\\\\ 000697922 007__ cr\cnunnnunuuu 000697922 008__ 140423s2014\\\\caua\\\\o\\\\\001\0\eng\d 000697922 0167_ $$a016709371$$2Uk 000697922 019__ $$a880637895 000697922 020__ $$a9781430266983$$qelectronic book 000697922 020__ $$a1430266988$$qelectronic book 000697922 020__ $$z9781430266976 000697922 0247_ $$a10.1007/978-1-4302-6698-3$$2doi 000697922 035__ $$aSP(OCoLC)ocn877955844 000697922 035__ $$aSP(OCoLC)877955844$$z(OCoLC)880637895 000697922 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dUKMGB$$dDEBBG$$dCOO$$dUMI$$dYDXCP 000697922 049__ $$aISEA 000697922 050_4 $$aQA76.76.H94 000697922 08204 $$a006.7/4$$223 000697922 24500 $$aHTML5 game development insights$$h[electronic resource] /$$cColt McAnlis...[and more]. 000697922 264_1 $$aBerkeley, CA :$$bApress,$$c2014. 000697922 264_2 $$aNew York, NY :$$bDistributed to the book trade worldwide by Springer, 000697922 264_4 $$c©2014 000697922 300__ $$a1 online resource (xxiii, 433 pages) :$$billustrations 000697922 336__ $$atext$$btxt$$2rdacontent 000697922 337__ $$acomputer$$bc$$2rdamedia 000697922 338__ $$aonline resource$$bcr$$2rdacarrier 000697922 4901_ $$aThe expert's voice in game development 000697922 500__ $$aIncludes index. 000697922 506__ $$aAccess limited to authorized users. 000697922 520__ $$aHTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately. 000697922 588__ $$aDescription based on online resource; title from PDF title page (SpringerLink, viewed April 21, 2014). 000697922 650_0 $$aHTML (Document markup language) 000697922 650_0 $$aInternet games$$xProgramming. 000697922 7001_ $$aMcAnlis, Colt,$$eauthor. 000697922 7760_ $$z9781430266976 000697922 7760_ $$z9781430266983 000697922 830_0 $$aExpert's voice in game development. 000697922 85280 $$bebk$$hSpringerLink 000697922 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://dx.doi.org/10.1007/978-1-4302-6698-3$$zOnline Access 000697922 909CO $$ooai:library.usi.edu:697922$$pGLOBAL_SET 000697922 980__ $$aEBOOK 000697922 980__ $$aBIB 000697922 982__ $$aEbook 000697922 983__ $$aOnline 000697922 994__ $$a92$$bISE