Bridging literacies with videogames [electronic resource] / edited by Hannah R. Gerber and Sandra Schamroth Abrams.
2014
LB1029.G3 B74 2014
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Title
Bridging literacies with videogames [electronic resource] / edited by Hannah R. Gerber and Sandra Schamroth Abrams.
ISBN
9789462096684 electronic book
9462096686 electronic book
9789462096677 hardcover
9789462096660 paperback
9462096686 electronic book
9789462096677 hardcover
9789462096660 paperback
Published
Rotterdam : Sense Publishers, [2014]
Language
English
Description
1 online resource (xxiv, 210 pages).
Item Number
10.1007/978-94-6209-668-4 doi
Call Number
LB1029.G3 B74 2014
Dewey Decimal Classification
371.33/7
Summary
Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to: ? re-creating worlds and texts ? massive multiplayer second language learning ? videogames and classroom learning These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.
Bibliography, etc. Note
Includes bibliographical references and index.
Access Note
Access limited to authorized users.
Source of Description
Description based on print version record.
Series
Gaming ecologies and pedagogies series ; volume 1.
Available in Other Form
Original 9789462096660
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