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Level 01: Fundamentals. Materials ; Basic pencil techniqies ; Basic perspective ; Basic volumes ; Basic lighting and values ; Visual measuring tools ; Drawing process
Level 02: Advanced drawing concepts. Advanced perspective and volumes ; Advanced lighting and values ; Atmospheric perspective ; Landscape drawing
Level 03: The human figure. Gravity and movement ; Proportions ; Skeletal landmarks
Level 04: Anatomy. Six stages for rendering anatomy ; The foot ; The leg ; The pelvis ; The spine and ribcage ; The shoulder girdle ; The arm ; The hand ; The head and neck ; Facial expressions
Level 05: Elements of design. Frame ; Camera angle ; Scale ; Grouping ; Lighting ; Line ; Shapes ; Subverting conventions
Level 06: Character design. Good studio practice ; Brainstorming and character concept ; Visual metaphors ; Mind-map, research, and mood board ; Thumbnail development ; Final character drawing and model sheet
Level 07: Environment Design. Character/Environment Shapes ; Building Construction ; Character-Centric Environment Design ; Top-Down Environment Design ; Gameplay Map
Level 08: Color and Digital Tools. Color ; Adding Color with Digital Tools
Professional portfolio and getting work.

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