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Towards User Interface Components for Dashboard Applications on Smartphones
User-Centric Quality of Experience Measurement
Online Reviews as First Class Artifacts in Mobile App Development
SaSYS: A Swipe Gesture-Based System for Exploring Urban Environments for the Visually Impaired
Smartphone Interactions Change for Different Intimacy Contexts
Geometric Layout Analysis in a Wearable Reading Device for the Blind and Visually Impaired
Intelligent Energy-Efficient Triggering of Geolocation Fix Acquisitions Based on Transitions between Activity Recognition States
Fine-Grained Activity Recognition of Pedestrians Travelling by Subway
Reconciling Cloud and Mobile Computing Using Activity-Based Predictive Caching
A Study of Graphical Password for Mobile Devices
LOX Framework: Designing Human Computation Games to Update Street Views
Towards Unsupervised Remote Therapy for Individuals with Aphasia.

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