Beginning Java 8 games development [electronic resource] / Wallace Jackson
2014
QA76.73.J38
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Citation
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Concurrent users
Unlimited
Authorized users
Authorized users
Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Beginning Java 8 games development [electronic resource] / Wallace Jackson
Author
ISBN
9781484204153 electronic book
1484204158 electronic book
9781484204160
1484204166
1484204158 electronic book
9781484204160
1484204166
Published
[Place of publication not identified] : Apress, 2014.
Language
English
Description
1 online resource : color illustrations.
Item Number
10.1007/978-1-4842-0415-3 doi
Call Number
QA76.73.J38
Dewey Decimal Classification
005.133
Summary
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.
Note
Includes index.
Access Note
Access limited to authorized users.
Source of Description
Description based on online resource; title from PDF title page (viewed December 18, 2014).
Series
Expert's voice in Java.
Available in Other Form
Print version: 9781484204160
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