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A Blended Learning Environment for enhancing Meaningful Learning using 21st Century Skills
A correlational study on the relationship between awareness in collaborative learning and academic performance
A Framework of Automatically Analyzing Online Self-regulated Learning Processes and Competencies
A method for evaluating technology-rich classroom environment
A New Physical-Digital Environment for Discussion and Presentation Skills Training
A Study on the Development of the Smart Classroom Scale
Accelerate Location-Based Context Learning for Second Language Learning Using Ubiquitous Learning Log
Adapted E-Assessment System: Based on Workflow Refinement
An Initial Development and Validation of Tablet Computer Familiarity Questionnaire
Analysis of Elementary Teachers? Readiness for Smart Learning in Korea
Analysis of Problem-Posing Process of Arithmetical Word Problem as Sentence Integration: Viewpoint of First Selected Sentence
Are serious games working as expected?
Automatic Generation of Valid and Equivalent Assessment Instruments
College Students? Attitudes and Preferences of Mobile Newspaper Reading: A Comparison between Printed and Web Page Layout
Competing in Cultural Arena: New Design of Career Guiding Application
Design Tutoring Feedback to Increase Online Learners? Satisfaction
Developing the PETAL e-?Learning Platform for Personalized Teaching and Learning
Development of Weather Monitoring System based on Raspberry Pi for Technology Rich Classroom
Digital Signage System for Learning Material Presentation Based on Learning Continuum
Dividing Learning Process in Classroom with One-to- One Technology into Small Segments: Accurately Locating Students? Learning Status
Educational Dashboards for Smart Learning: Review of Case Studies
Effects of social network-based visual feedback on interaction in online discussion
Enhanced federation and reuse of e-learning components using cloud computing
Enhancing Mobile Learning Implementation and Development of Interactive Learning and Strategies in Distance Education
Enquiry into a Self-regulated Teaching Assistant Development Program in China: The Yin and Yang of Success
Exploring Preservice teachers? acceptance of smart learning
Exploring students? discussion in face to face and online synchronous learning
Facilitating listening and speaking with game-based learning activities in situational context
Increasing the Sensitivity of a Personalized Educational Data Mining Method for Curriculum Composition
Investigating the Determinants of Mobile Learning Acceptance in Korea Using UTAUT2
Learning analysis on learners? wiki-based collaborative knowledge building behaviors
Learning through instant-messaging chat logs: A tool for adults to address the communication norms in the new workplace
Measuring learners? working memory capacity from their interactions within educational games
Mobile Devices and a Modelling Tool for Physics Experiments in High School
Ontology based semantic metadata extraction system for learning objects
Ontology based smart learning environment for teaching word problems in mathematics
Paradoxical tensions of online peer assessment: A case study of a secondary school in Singapore
Redesigning the Classroom Environment to Enhance Students? Collaborative Learning Activities
Relations between Student Online Learning Behavior and Academic Achievement in Higher Education: A Learning Analytics Approach
Smart Learning Analytics
Smartphone Addiction in University Students and its Implication for Learning
Students' Science Process Skills Diagnosis
Tablet Interface Design for Elder Users? Newspaper Reading
The Design and Development of Electronic Schoolbag System Based on Educational Cloud Service Platform
The Development of the Haiku Application Corresponding to Specification Changes and its Evaluation
The strategies for designing collaborative scripts
Thinking of Everyone: Responsive Web Design for a Math OER Project
Toward recommending learning tasks in learner-centered approach
Towards an ICT Framework for Providing Inclusive Learning Objects for Indigenous Learners
Towards Flipped Learning Using Ubiquitous Learning Log System in L2 Learning Class
Towards Smart Asynchronous Discussion Activity: Using Social Network Analysis to Investigate Students? Discussion Patterns
Tracking Students? Eye-Movements on Visual Dashboard Presenting Their Online Learning Behavior Patterns
Unfolding Learning Analytics for Big Data
Usefulness of peer comments for English language writing through web-based peer assessment
User-Centered Design of Interactive Gesture-based fitness video game for elderly.

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