000724511 000__ 02625cam\a2200433Ki\4500 000724511 001__ 724511 000724511 005__ 20230306140536.0 000724511 006__ m\\\\\o\\d\\\\\\\\ 000724511 007__ cr\cn\nnnunnun 000724511 008__ 141124s2015\\\\si\a\\\\ob\\\\001\0\eng\d 000724511 019__ $$a900092401$$a908086079 000724511 020__ $$a9789812871343$$qelectronic book 000724511 020__ $$a9812871349$$qelectronic book 000724511 020__ $$z9789812871336 000724511 020__ $$z9812871330 000724511 0247_ $$a10.1007/978-981-287-134-3$$2doi 000724511 035__ $$aSP(OCoLC)ocn896824898 000724511 035__ $$aSP(OCoLC)896824898$$z(OCoLC)900092401$$z(OCoLC)908086079 000724511 040__ $$aN$T$$beng$$erda$$epn$$cN$T$$dN$T$$dE7B$$dGW5XE$$dYDXCP$$dCOO$$dOCLCF$$dIDEBK$$dEBLCP 000724511 049__ $$aISEA 000724511 050_4 $$aT385 000724511 08204 $$a006.6$$223 000724511 24500 $$aGPU Computing and Applications$$h[electronic resource] /$$cYiyu Cai, Simon See, editors. 000724511 264_1 $$aSingapore :$$bSpringer,$$c[2015] 000724511 300__ $$a1 online resource (xviii, 280 pages) :$$billustrations. 000724511 336__ $$atext$$btxt$$2rdacontent 000724511 337__ $$acomputer$$bc$$2rdamedia 000724511 338__ $$aonline resource$$bcr$$2rdacarrier 000724511 5050_ $$aFrom the Contents: GPU-enabled Parallel Genetic Algorithm for Path Planning of Robotic Operators -- Realtime Deformation of Constrained Meshes Using GPU -- GPU-based Real-time Volume Interaction for Scientific Visualization Education -- Real-time Separable Subsurface Scattering for Animated Virtual Characters -- Adaptive NURBS Tessellation on GPU. 000724511 506__ $$aAccess limited to authorized users. 000724511 520__ $$aThis book presents a collection of state of the art research on GPU Computing and Application. The major part of this book is selected from the work presented at the 2013 Symposium on GPU Computing and Applications held in Nanyang Technological University, Singapore (Oct 9, 2013). Three major domains of GPU application are covered in the book including (1) Engineering design and simulation; (2) Biomedical Sciences; and (3) Interactive & Digital Media. The book also addresses the fundamental issues in GPU computing with a focus on big data processing. Researchers and developers in GPU Computing and Applications will benefit from this book. Training professionals and educators can also benefit from this book to learn the possible application of GPU technology in various areas. 000724511 650_0 $$aGraphics processing units. 000724511 7001_ $$aCai, Yiyu,$$eeditor. 000724511 7001_ $$aSee, Simon,$$eeditor. 000724511 77608 $$iPrint version:$$z9812871330$$z9789812871336 000724511 852__ $$bebk 000724511 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-981-287-134-3$$zOnline Access$$91397441.1 000724511 909CO $$ooai:library.usi.edu:724511$$pGLOBAL_SET 000724511 980__ $$aEBOOK 000724511 980__ $$aBIB 000724511 982__ $$aEbook 000724511 983__ $$aOnline 000724511 994__ $$a92$$bISE