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Table of Contents
Introduction
Explaining the past with ABM: on modeling philosophy
Modeling archaeology: origins of the artificial Anasazi Project and beyond
Agent-based simulation in archaeology: a characterization
Reproducibility
Geosimulation: modeling spatial processes
Large simulations and small societies: high performance computing for archaeological simulations
Mining with agents: modeling prehistoric mining and prehistoric economy
Modeling settlement rank-size fluctuations
Understanding the iron age economy: sustainability of agricultural practices under stable population growth
Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers
How did sugarscape become a whole society model?
Explaining the past with ABM: on modeling philosophy
Modeling archaeology: origins of the artificial Anasazi Project and beyond
Agent-based simulation in archaeology: a characterization
Reproducibility
Geosimulation: modeling spatial processes
Large simulations and small societies: high performance computing for archaeological simulations
Mining with agents: modeling prehistoric mining and prehistoric economy
Modeling settlement rank-size fluctuations
Understanding the iron age economy: sustainability of agricultural practices under stable population growth
Simulating Patagonian territoriality in prehistory: space, frontiers and networks among hunter-gatherers
How did sugarscape become a whole society model?