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A evaluation of 3D Character Reflectance and realistic implementation for FPS Game
Play it Safe: a situational game for occupational safety
Capacity building in water with serious games
The Future of Immersive Technologies and Serious Games
User Generated Character Behaviors in Educational games
Can we play with ADHD? An Alternative Game-Based Treatment for Inattentive Symptoms in Attention Deficit Hyperactivity Disorder
Associating Sport Skills through Virtual Games: An Introductory Approach
Technology Acceptance of THAI Primary Student On OUTDOOR Learning Activity Using Mobile Device
Ergonomic Criteria for Creating Online Educational Games for Seniors
EEG-Based Serious Games.

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