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Hybrid Games: Designing Tangible Interfaces for Very Young Children
The Power to Play when there is no Power
Responsive Make and Play: Youth Making Physically and Digitally Responsive Game Controllers
Human Computer Biosphere Interaction: Towards a Sustainable Society
Envisioning Future Playful Interactive Environments for Animals
Playful and Gameful Design for the Internet of Things
Smart Materials: When Art Meets Technology
MindMusic: Playful and Social Installations at the Interface between Music and the Brain
Enhancing Remote Spectators? Experience During Live Sports Broad Casts with Second Screen Applications.

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