Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL [electronic resource] / Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace ; with original dye character design, Nathan Evers, other game character design and game arts, Kasey Quevedo, figures and illustration, Clover Wal.
2015
T385
Linked e-resources
Linked Resource
Online Access
Concurrent users
Unlimited
Authorized users
Authorized users
Document Delivery Supplied
Can lend chapters, not whole ebooks
Details
Title
Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL [electronic resource] / Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace ; with original dye character design, Nathan Evers, other game character design and game arts, Kasey Quevedo, figures and illustration, Clover Wal.
Author
Sung, Kelvin, 1964- author.
ISBN
9781484209523 electronic book
1484209524 electronic book
9781484209530
1484209524 electronic book
9781484209530
Published
New York : Springer Science and Business Media, [2015].
Copyright
©2015.
Language
English
Description
1 online resource : illustrations.
Call Number
T385
Dewey Decimal Classification
006.6
Note
Includes index.
Access Note
Access limited to authorized users.
Available in Other Form
Build your own 2D Game Engine and Create Great Web Games : Using HTML5, JavaScript, and WebGL
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Online Access
Record Appears in
Online Resources > Ebooks
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