000751785 000__ 03909cam\a2200505Ii\4500 000751785 001__ 751785 000751785 005__ 20230306141250.0 000751785 006__ m\\\\\o\\d\\\\\\\\ 000751785 007__ cr\cn\nnnunnun 000751785 008__ 150820s2016\\\\si\\\\\\ob\\\\001\0\eng\d 000751785 019__ $$a919103923$$a919341419$$a931579816$$a932322628 000751785 020__ $$a9789812875181$$q(electronic book) 000751785 020__ $$a9812875182$$q(electronic book) 000751785 020__ $$z9789812875174 000751785 020__ $$z9812875174 000751785 0247_ $$a10.1007/978-981-287-518-1$$2doi 000751785 035__ $$aSP(OCoLC)ocn918983967 000751785 035__ $$aSP(OCoLC)918983967$$z(OCoLC)919103923$$z(OCoLC)919341419$$z(OCoLC)931579816$$z(OCoLC)932322628 000751785 040__ $$aN$T$$beng$$erda$$epn$$cN$T$$dN$T$$dGW5XE$$dYDXCP$$dIDEBK$$dCOO$$dOCLCF$$dEBLCP$$dDEBSZ$$dCDX$$dOUN 000751785 049__ $$aISEA 000751785 050_4 $$aLB1029.S53$$bC444 2016eb 000751785 08204 $$a371.39/7$$223 000751785 1001_ $$aChee, Yam San,$$eauthor. 000751785 24510 $$aGames-to-teach or games-to-learn$$h[electronic resource] :$$bunlocking the power of digital game-based learning through performance /$$cYam San Chee. 000751785 264_1 $$aSingapore :$$bSpringer,$$c2016. 000751785 264_4 $$c©2016 000751785 300__ $$a1 online resource. 000751785 336__ $$atext$$btxt$$2rdacontent 000751785 337__ $$acomputer$$bc$$2rdamedia 000751785 338__ $$aonline resource$$bcr$$2rdacarrier 000751785 4901_ $$aGaming media and social effects 000751785 504__ $$aIncludes bibliographical references and index. 000751785 5050_ $$aIntroduction -- Games-to-teach or games-to-learn: What?s the difference and why it matters -- Theory of game-based learning as performance -- Statecraft X: Learning governance by governing -- Legends of Alkhimia: Engaging in scientific inquiry by being a chemist -- Escape from Centauri 7: Reifying electromagnetic forces through simulation -- Game-based learning and the challenges of school reform -- Conclusion: Future prospects and educational opportunities. 000751785 506__ $$aAccess limited to authorized users. 000751785 520__ $$aThe book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author?s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated. Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author?s original theorization. Readers will derive four main benefits: (1) an explication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) concrete exemplars and research outcomes relating to three game-based learning curricula that have been empirically evaluated in schools, and (4) an understanding of complex issues related to the human side of school change that must be effectively addressed to achieve take-up of game-based learning in schools. 000751785 588__ $$aOnline resource; title from PDF title page (viewed August 24, 2015). 000751785 650_0 $$aSimulation games in education. 000751785 650_0 $$aEducational games. 000751785 650_0 $$aComputer games. 000751785 77608 $$iPrint version:$$z9812875174$$z9789812875174$$w(OCoLC)905639112 000751785 830_0 $$aGaming media and social effects. 000751785 852__ $$bebk 000751785 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-981-287-518-1$$zOnline Access$$91397441.1 000751785 909CO $$ooai:library.usi.edu:751785$$pGLOBAL_SET 000751785 980__ $$aEBOOK 000751785 980__ $$aBIB 000751785 982__ $$aEbook 000751785 983__ $$aOnline 000751785 994__ $$a92$$bISE