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Series Information; Contents; Contributors; 1 Introduction ; 1.1 Why This Book Matters?; 1.2 An Overview of the Book; 1.2.1 Part I: Legal and Regulatory Issues; 1.2.2 Part II: Social, Political and Philosophical Aspects of 3D Printing; 1.2.3 Part III: Business, Innovation and 3D Printing; Part I Legal and Regulatory Issues in 3D Printing; 2 When 3D Printing and the Law Get Together, Will Crazy Things Happen? ; 2.1 Introduction: An Opportunity, and A Warning; 2.2 3D Printing; 2.3 3D Printing in Action; 2.4 Using 3D Printing; 2.4.1 Creating Original Products; 2.4.2 Copying Products

2.4.2.1 Copyright2.4.2.2 Patent; 2.4.2.3 Trademark; 2.4.2.4 Use in Commerce; 2.4.3 Replacement Objects; 2.4.4 Using Logos and Other Trade Dress; 2.4.4.1 Design Patents; 2.4.4.2 Trade Dress; 2.4.5 Remixing; 2.5 Future Issues; 2.5.1 Patent; 2.5.1.1 Expansion of Contributory Infringement; 2.5.1.2 Evidence of Copying; 2.5.1.3 Staple Article of Commerce; 2.5.1.4 Knowledge; 2.5.1.5 Repair and Reproduction; 2.5.2 Copyright; 2.5.3 Trademark; 2.5.4 Expansion of Liability; 2.6 Conclusion; References

3 CC-PlusDesign.eu-Or How to Apply Creative Commons Licences to 3D Printed Products in the Light of the Most Recent Developments of the European Court of Justice Case Law 3.1 Introduction; 3.2 The EU Legal Framework: Copyright and Designs; 3.2.1 EU Copyright Directives: Scope of Protection and Protected Rights; 3.2.2 Protected Works and Elaborations; 3.2.3 Cumulation? Only of the Right Kind; 3.3 Creative Commons; 3.3.1 The Creative Commons Public License (CCPL); 3.3.2 CCPL's Scope and Licensed Rights; 3.3.3 CC0; 3.4 Open Design; 3.4.1 The Blueprint; 3.4.2 The Blueprint-Product Relationship

3.4.3 The Product3.4.4 The Licensee's Perspective; 3.5 A Proposal; 3.6 Conclusion; References; 4 From Material Scarcity to Artificial Abundance: The Case of FabLabs and 3D Printing Technologies ; 4.1 Introduction; 4.2 The Information Realm; 4.2.1 Information as a Quasi-Public Good; 4.2.2 The Copyright Regime: Introducing Artificial Scarcity to a Non-rival Resource; 4.2.3 The Copyleft Regime: Removing Scarcity from an Artificially Scarce Resource; 4.3 The Digital Realm; 4.3.1 Properties of the Digital World; 4.3.2 Spreading the 'Meme' of Collaboration and Sharing

4.3.3 The Impact in the Physical World4.4 The Physical Realm; 4.4.1 Reducing Scarcity of Raw Materials; 4.4.2 Shared Tools and Production Facilities; 4.4.3 Free Access to Knowledge and Skills; 4.5 Conclusion; References; Part II Social, Political and Philosophical Implications of 3D Printing; 5 Possible Printings: On 3D Printing, Database Ontology, and Open (Meta)Design ; 5.1 Introduction; 5.2 Open Design; 5.2.1 Openness; 5.2.2 What Is Open Design?; 5.2.3 Problems; 5.3 Database Ontology; 5.3.1 The ABCD of Computing; 5.3.2 From Flat to Relational Databases; 5.3.3 The Database as Metaphor

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