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First-person Palm Pose Tracking and Gesture Recognition in Augmented Reality
Computer Graphics Theory and Applications A Sketch-based Interface for 2D Illustration of Vascular Structures, Diseases, and Treatment Options with Real-time Blood Flow
GPU Accelerated Computation of Geometric Descriptors in Parametric Space
Interference Shader for Multilayer Films
Enhancement of Direct Augmented Reality Object Selection by Gravity-adapted Target Resizing
Information Visualization Theory and Applications. A Linear Time Algorithm for Embedding Arbitrary Knotted Graphs into a 3-Page Book
Leaf Glyphs: Story Telling and Data Analysis using Environmental Data Glyph Metaphors
Compression and Heuristic Caching for GPU Particle Tracing in Turbulent Vector Fields.-Choosing Visualization Techniques for Multidimensional Data Projection Tasks: A Guideline with Examples
Computer Vision Theory and Applications. A Hybrid Approach for Individual and Group Activity Analysis in Crowded Scene
Fusing Intertial Data with Vision for Enhanced Image Understanding
Multiple View 3D Reconstruction with Rolling Shutter Cameras
Fully-automatic Target Detection and Tracking for Real-time, Airborne Imaging Applications
A Generalized Structure from Motion Framework for Central Projection Cameras
TVL1 Planarity Regularization for 3D Shape Approximation
Traffic Sign Recognition using Visual Attributes and Bayesian Network
Novel Methods for Estimating Surface Normals from Afine Transformations
Semi-automatic Hand Annotation of Egocentric Recordings
Pedestrian Detection and Tracking in Challenging Surveillance Videos
Algorithmic Optimizations in the HMAX Model Targeted for Efficient Object Recognition
Estimating Visual Motion using an Event-based Artificial Retina
CURFIL: A GPU Library for Image Labeling with Random Forests
C-EFIC: Color and Edge based Foreground Background Segmentation with Interior Classification
Choosing the Best Embedded Processing Platform for On-board UAV Image Processing.

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