Computer games [electronic resource] : fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.).
Workshop on Computer Games (4th : 2015 : Buenos Aires, Argentina); Cazenave, Tristan, editor.; Winands, Mark H. M., 1978- editor.; Edelkamp, Stefan, editor.; Schiffel, Stephan, editor.; Thielscher, Michael, editor.; Togelius, Julian, editor.; Workshop on General Intelligence in Game-Playing Agents (4th : 2015 : Buenos Aires, Argentina), jointly held conference.; International Conference on Artificial Intelligence (24th : 2015 : Buenos Aires, Argentina), jointly held conference.
2016
GV1469.15
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Title
Computer games [electronic resource] : fourth Workshop on Computer Games, CGW 2015 and the fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, July 26-27, 2015, Revised selected papers / Tristan Cazenave, Mark H.M. Winands, Stephan Schiffel, Michael Thielscher, Julian Togelius (eds.).
ISBN
9783319394022 (electronic book)
3319394029 (electronic book)
9783319394015
3319394029 (electronic book)
9783319394015
Published
Switzerland : Springer, 2016.
Language
English
Description
1 online resource (xii, 179 pages) : illustrations.
Call Number
GV1469.15
Dewey Decimal Classification
794.8/1
Summary
This book constitutes the refereed proceedings of the Fourth Computer Games Workshop, CGW 2015, and the Fourth Workshop on General Intelligence in Game-Playing Agents, GIGA 2015, held in conjunction with the 24th International Conference on Artificial Intelligence, IJCAI 2015, Buenos Aires, Argentina, in July 2015. The 12 revised full papers presented were carefully reviewed and selected from 27 submissions. The papers address all aspects of artificial intelligence and computer game playing. They discuss topics such as Monte-Carlo methods; heuristic search; board games; card games; video games; perfect and imperfect information games; puzzles and single player games; multi-player games; combinatorial game theory; applications; computational creativity; computational game theory; evaluation and analysis; game design; knowledge representation; machine learning; multi-agent systems; opponent modeling; planning; reasoning; search.
Note
Includes author index.
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Access limited to authorized users.
Source of Description
Description based on online resource; title from PDF title page (SpringerLink, viewed May 17, 2016).
Added Author
Cazenave, Tristan, editor.
Winands, Mark H. M., 1978- editor.
Edelkamp, Stefan, editor.
Schiffel, Stephan, editor.
Thielscher, Michael, editor.
Togelius, Julian, editor.
Winands, Mark H. M., 1978- editor.
Edelkamp, Stefan, editor.
Schiffel, Stephan, editor.
Thielscher, Michael, editor.
Togelius, Julian, editor.
Added Meeting Name
Workshop on General Intelligence in Game-Playing Agents (4th : 2015 : Buenos Aires, Argentina), jointly held conference.
International Conference on Artificial Intelligence (24th : 2015 : Buenos Aires, Argentina), jointly held conference.
International Conference on Artificial Intelligence (24th : 2015 : Buenos Aires, Argentina), jointly held conference.
Series
Communications in computer and information science ; 614.
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