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Multilevel Transitive and Intransitive Non-Interference, Causally
A Game Interpretation of Retractable Contracts
Where Do Your IoT Ingredients Come from?
Tuple Spaces Implementations and Their Efficiency
On-the-Fly Mean-field Model-Checking for Attribute-Based Coordination
Scheduling Games for Concurrent Systems
ParT: An Asynchronous Parallel Abstraction for Speculative Pipeline Computations
Modelling Ambulance Deployment with CARMA
On Synchronous and Asynchronous Compatibility of Communicating Components
A Semantic Theory of the Internet of Things
A Formal Analysis of the Global Sequence Protocol
Improving Gossip Dynamics through Overlapping Replicates
From Modelling to Systematic Deployment of Distributed Active Objects
An Interference-Free Programming Model for Network Objects
On Sessions and Infinite Data
On Dynamical Probabilities, or: How to Learn to Shoot Straight.

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