000755973 000__ 03137cam\a2200553Ii\4500 000755973 001__ 755973 000755973 005__ 20230306141823.0 000755973 006__ m\\\\\o\\d\\\\\\\\ 000755973 007__ cr\cn\nnnunnun 000755973 008__ 160620s2016\\\\sz\a\\\\o\\\\\101\0\eng\d 000755973 019__ $$a952973098 000755973 020__ $$a9783319406510$$q(electronic book) 000755973 020__ $$a3319406515$$q(electronic book) 000755973 020__ $$z9783319406503 000755973 020__ $$z3319406507 000755973 0247_ $$a10.1007/978-3-319-40651-0$$2doi 000755973 035__ $$aSP(OCoLC)ocn951903484 000755973 035__ $$aSP(OCoLC)951903484$$z(OCoLC)952973098 000755973 040__ $$aGW5XE$$beng$$erda$$epn$$cGW5XE$$dOCLCO$$dAZU$$dYDXCP$$dOCLCF$$dOCLCO 000755973 049__ $$aISEA 000755973 050_4 $$aQA76.9.A94 000755973 08204 $$a006.8$$223 000755973 1112_ $$aAVR (Conference)$$n(3rd :$$d2016 :$$cLecce, Italy) 000755973 24510 $$aAugmented reality, virtual reality, and computer graphics$$h[electronic resource] :$$bthird International Conference, AVR 2016, Lecce, Italy, June 15-18, 2016. Proceedings.$$nPart II /$$cLucio Tommaso De Paolis, Antonio Mongelli (eds.). 000755973 2463_ $$aAVR 2016 000755973 264_1 $$aSwitzerland :$$bSpringer,$$c2016. 000755973 300__ $$a1 online resource (xviii, 403 pages) :$$billustrations. 000755973 336__ $$atext$$btxt$$2rdacontent 000755973 337__ $$acomputer$$bc$$2rdamedia 000755973 338__ $$aonline resource$$bcr$$2rdacarrier 000755973 4901_ $$aLecture notes in computer science,$$x0302-9743 ;$$v9769 000755973 4901_ $$aLNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics 000755973 500__ $$aInternational conference proceedings. 000755973 500__ $$aIncludes author index. 000755973 5050_ $$aApplications of VR/ AR in Medicine -- Applications of VR/ AR in Cultural Heritage -- Human-Computer Interaction. 000755973 506__ $$aAccess limited to authorized users. 000755973 520__ $$aThe 2-volume set LNCS 9768 and 9769 constitutes the refereed proceedings of the Third International Conference on Augmented Reality, Virtual Reality and Computer Graphics, AVR 2016, held in Lecce, Italy, in June 2016. The 40 full papers and 29 short papers presented werde carefully reviewed and selected from 131 submissions. The SALENTO AVR 2016 conference intended to bring together researchers, scientists, and practitioners to discuss key issues, approaches, ideas, open problems, innovative applications and trends on virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, industrial and military sectors. 000755973 588__ $$aOnline resource; title from PDF title page (SpringerLink, viewed June 20, 2016). 000755973 650_0 $$aAugmented reality$$vCongresses. 000755973 650_0 $$aVirtual reality$$vCongresses. 000755973 7001_ $$aDe Paolis, Lucio Tommaso,$$eeditor. 000755973 7001_ $$aMongelli, Antonio,$$eeditor. 000755973 77608 $$iPrint version:$$z3319406507$$z9783319406503$$w(OCoLC)950635684 000755973 830_0 $$aLecture notes in computer science ;$$v9769. 000755973 830_0 $$aLNCS sublibrary.$$nSL 6,$$pImage processing, computer vision, pattern recognition, and graphics. 000755973 852__ $$bebk 000755973 85640 $$3SpringerLink$$uhttps://univsouthin.idm.oclc.org/login?url=http://link.springer.com/10.1007/978-3-319-40651-0$$zOnline Access$$91397441.1 000755973 909CO $$ooai:library.usi.edu:755973$$pGLOBAL_SET 000755973 980__ $$aEBOOK 000755973 980__ $$aBIB 000755973 982__ $$aEbook 000755973 983__ $$aOnline 000755973 994__ $$a92$$bISE